| KingKazuya vs Kazuya | 704–925 | 43.22% |
| KingKazuya vs Jin | 564–764 | 42.47% |
| KingKazuya vs Bryan | 496–616 | 44.60% |
| KingKazuya vs King | 468–551 | 45.93% |
| KingKazuya vs Hwoarang | 408–450 | 47.55% |
| KingKazuya vs Reina | 377–450–3 | 45.59% |
| KingKazuya vs Heihachi | 301–521 | 36.62% |
| KingKazuya vs Law | 452–356 | 55.94% |
| KingKazuya vs Steve | 327–431 | 43.14% |
| KingKazuya vs Paul | 353–371 | 48.76% |
| KingKazuya vs Dragunov | 237–361 | 39.63% |
| KingKazuya vs Lili | 334–253 | 56.90% |
| KingKazuya vs Yoshimitsu | 254–297 | 46.10% |
| KingKazuya vs Jun | 284–244 | 53.79% |
| KingKazuya vs Lee | 192–284 | 40.34% |
| KingKazuya vs Nina | 200–214 | 48.31% |
| KingKazuya vs Armor King | 171–229–1 | 42.75% |
| KingKazuya vs Asuka | 168–224 | 42.86% |
| KingKazuya vs Devil Jin | 169–222 | 43.22% |
| KingKazuya vs Eddy | 209–167 | 55.59% |
| KingKazuya vs Lars | 139–233 | 37.37% |
| KingKazuya vs Feng | 168–201 | 45.53% |
| KingKazuya vs Azucena | 164–196 | 45.56% |
| KingKazuya vs Clive | 184–172 | 51.69% |
| KingKazuya vs Anna | 152–193 | 44.06% |
| KingKazuya vs Fahkumram | 132–195 | 40.37% |
| KingKazuya vs Alisa | 126–162 | 43.75% |
| KingKazuya vs Victor | 153–131 | 53.87% |
| KingKazuya vs Xiaoyu | 130–144 | 47.45% |
| KingKazuya vs Lidia | 114–147 | 43.68% |
| KingKazuya vs Claudio | 91–119–1 | 43.33% |
| KingKazuya vs Raven | 86–120 | 41.75% |
| KingKazuya vs Leroy | 82–108 | 43.16% |
| KingKazuya vs Jack-8 | 93–94 | 49.73% |
| KingKazuya vs Miary Zo | 76–105 | 41.99% |
| KingKazuya vs Leo | 63–109 | 36.63% |
| KingKazuya vs Kuma | 58–68 | 46.03% |
| KingKazuya vs Shaheen | 28–74 | 27.45% |
| KingKazuya vs Zafina | 25–51 | 32.89% |
| KingKazuya vs Panda | 17–38 | 30.91% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.