| Sam9161_hk vs Hwoarang | 68–92 | 42.50% |
| Sam9161_hk vs King | 92–61 | 60.13% |
| Sam9161_hk vs Bryan | 69–67 | 50.74% |
| Sam9161_hk vs Kazuya | 58–66 | 46.77% |
| Sam9161_hk vs Jin | 65–55 | 54.17% |
| Sam9161_hk vs Asuka | 49–40 | 55.06% |
| Sam9161_hk vs Law | 53–35 | 60.23% |
| Sam9161_hk vs Steve | 49–38 | 56.32% |
| Sam9161_hk vs Paul | 51–33 | 60.71% |
| Sam9161_hk vs Reina | 40–44 | 47.62% |
| Sam9161_hk vs Yoshimitsu | 50–30 | 62.50% |
| Sam9161_hk vs Lili | 37–42 | 46.84% |
| Sam9161_hk vs Dragunov | 41–37 | 52.56% |
| Sam9161_hk vs Xiaoyu | 33–39 | 45.83% |
| Sam9161_hk vs Nina | 29–41 | 41.43% |
| Sam9161_hk vs Jun | 33–31 | 51.56% |
| Sam9161_hk vs Lars | 30–31 | 49.18% |
| Sam9161_hk vs Lee | 32–29 | 52.46% |
| Sam9161_hk vs Anna | 24–36 | 40.00% |
| Sam9161_hk vs Devil Jin | 29–27 | 51.79% |
| Sam9161_hk vs Clive | 29–26 | 52.73% |
| Sam9161_hk vs Leo | 28–25 | 52.83% |
| Sam9161_hk vs Heihachi | 21–29 | 42.00% |
| Sam9161_hk vs Alisa | 14–33 | 29.79% |
| Sam9161_hk vs Leroy | 23–23 | 50.00% |
| Sam9161_hk vs Azucena | 23–22 | 51.11% |
| Sam9161_hk vs Jack-8 | 21–23 | 47.73% |
| Sam9161_hk vs Eddy | 24–20 | 54.55% |
| Sam9161_hk vs Feng | 14–29 | 32.56% |
| Sam9161_hk vs Victor | 22–19 | 53.66% |
| Sam9161_hk vs Claudio | 18–20 | 47.37% |
| Sam9161_hk vs Raven | 20–18 | 52.63% |
| Sam9161_hk vs Zafina | 12–22 | 35.29% |
| Sam9161_hk vs Lidia | 19–9 | 67.86% |
| Sam9161_hk vs Shaheen | 13–10 | 56.52% |
| Sam9161_hk vs Kuma | 13–9 | 59.09% |
| Sam9161_hk vs Panda | 9–12 | 42.86% |
| Sam9161_hk vs Armor King | 10–6 | 62.50% |
| Sam9161_hk vs Miary Zo | 5–9 | 35.71% |
| Sam9161_hk vs Fahkumram | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.