| DesignBelgha vs King | 35–39 | 47.30% |
| DesignBelgha vs Reina | 31–20 | 60.78% |
| DesignBelgha vs Dragunov | 18–24 | 42.86% |
| DesignBelgha vs Law | 22–19 | 53.66% |
| DesignBelgha vs Heihachi | 22–16 | 57.89% |
| DesignBelgha vs Jin | 22–15 | 59.46% |
| DesignBelgha vs Kazuya | 16–20 | 44.44% |
| DesignBelgha vs Eddy | 17–19 | 47.22% |
| DesignBelgha vs Hwoarang | 11–23 | 32.35% |
| DesignBelgha vs Asuka | 9–22 | 29.03% |
| DesignBelgha vs Azucena | 14–15 | 48.28% |
| DesignBelgha vs Steve | 12–16 | 42.86% |
| DesignBelgha vs Bryan | 12–13 | 48.00% |
| DesignBelgha vs Lili | 10–15 | 40.00% |
| DesignBelgha vs Fahkumram | 15–10 | 60.00% |
| DesignBelgha vs Paul | 6–15 | 28.57% |
| DesignBelgha vs Nina | 12–9 | 57.14% |
| DesignBelgha vs Devil Jin | 9–11 | 45.00% |
| DesignBelgha vs Xiaoyu | 10–9 | 52.63% |
| DesignBelgha vs Jun | 9–9 | 50.00% |
| DesignBelgha vs Lars | 6–11 | 35.29% |
| DesignBelgha vs Yoshimitsu | 9–7 | 56.25% |
| DesignBelgha vs Lee | 5–7 | 41.67% |
| DesignBelgha vs Miary Zo | 9–3 | 75.00% |
| DesignBelgha vs Alisa | 5–6 | 45.45% |
| DesignBelgha vs Armor King | 4–7 | 36.36% |
| DesignBelgha vs Anna | 6–4 | 60.00% |
| DesignBelgha vs Victor | 6–3 | 66.67% |
| DesignBelgha vs Feng | 2–5 | 28.57% |
| DesignBelgha vs Leroy | 5–1 | 83.33% |
| DesignBelgha vs Raven | 2–4 | 33.33% |
| DesignBelgha vs Lidia | 1–5 | 16.67% |
| DesignBelgha vs Claudio | 1–4 | 20.00% |
| DesignBelgha vs Jack-8 | 2–2 | 50.00% |
| DesignBelgha vs Shaheen | 0–4 | 0.00% |
| DesignBelgha vs Leo | 3–0 | 100.00% |
| DesignBelgha vs Clive | 0–3 | 0.00% |
| DesignBelgha vs Kuma | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.