| DodgeyDoge vs Jin | 140–167 | 45.60% |
| DodgeyDoge vs Kazuya | 134–143 | 48.38% |
| DodgeyDoge vs Bryan | 69–115 | 37.50% |
| DodgeyDoge vs Steve | 90–92 | 49.45% |
| DodgeyDoge vs King | 71–108 | 39.66% |
| DodgeyDoge vs Dragunov | 75–102 | 42.37% |
| DodgeyDoge vs Reina | 85–82 | 50.90% |
| DodgeyDoge vs Lili | 74–92 | 44.58% |
| DodgeyDoge vs Law | 73–60 | 54.89% |
| DodgeyDoge vs Yoshimitsu | 56–70 | 44.44% |
| DodgeyDoge vs Hwoarang | 58–68 | 46.03% |
| DodgeyDoge vs Heihachi | 47–69 | 40.52% |
| DodgeyDoge vs Devil Jin | 52–61 | 46.02% |
| DodgeyDoge vs Lars | 53–58 | 47.75% |
| DodgeyDoge vs Jun | 50–33 | 60.24% |
| DodgeyDoge vs Clive | 42–40 | 51.22% |
| DodgeyDoge vs Fahkumram | 36–43 | 45.57% |
| DodgeyDoge vs Claudio | 37–41 | 47.44% |
| DodgeyDoge vs Paul | 24–53 | 31.17% |
| DodgeyDoge vs Asuka | 27–50 | 35.06% |
| DodgeyDoge vs Lee | 29–48 | 37.66% |
| DodgeyDoge vs Victor | 33–42 | 44.00% |
| DodgeyDoge vs Armor King | 41–32 | 56.16% |
| DodgeyDoge vs Xiaoyu | 24–40 | 37.50% |
| DodgeyDoge vs Eddy | 28–35 | 44.44% |
| DodgeyDoge vs Anna | 25–28 | 47.17% |
| DodgeyDoge vs Nina | 16–36 | 30.77% |
| DodgeyDoge vs Azucena | 22–29 | 43.14% |
| DodgeyDoge vs Leo | 24–24 | 50.00% |
| DodgeyDoge vs Alisa | 21–19 | 52.50% |
| DodgeyDoge vs Lidia | 17–18 | 48.57% |
| DodgeyDoge vs Feng | 10–24 | 29.41% |
| DodgeyDoge vs Shaheen | 14–17 | 45.16% |
| DodgeyDoge vs Jack-8 | 12–17 | 41.38% |
| DodgeyDoge vs Kuma | 10–17 | 37.04% |
| DodgeyDoge vs Leroy | 6–20 | 23.08% |
| DodgeyDoge vs Miary Zo | 8–16 | 33.33% |
| DodgeyDoge vs Raven | 10–9 | 52.63% |
| DodgeyDoge vs Zafina | 6–8 | 42.86% |
| DodgeyDoge vs Panda | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.