| JEWELRYBELL vs Kazuya | 201–109 | 64.84% |
| JEWELRYBELL vs Bryan | 145–89 | 61.97% |
| JEWELRYBELL vs Dragunov | 127–107 | 54.27% |
| JEWELRYBELL vs Hwoarang | 133–76 | 63.64% |
| JEWELRYBELL vs Jin | 105–99 | 51.47% |
| JEWELRYBELL vs Paul | 121–68 | 64.02% |
| JEWELRYBELL vs Clive | 82–95 | 46.33% |
| JEWELRYBELL vs Steve | 96–68 | 58.54% |
| JEWELRYBELL vs King | 93–68 | 57.76% |
| JEWELRYBELL vs Reina | 64–89 | 41.83% |
| JEWELRYBELL vs Lars | 64–73 | 46.72% |
| JEWELRYBELL vs Heihachi | 57–78 | 42.22% |
| JEWELRYBELL vs Feng | 71–57 | 55.47% |
| JEWELRYBELL vs Jack-8 | 61–62 | 49.59% |
| JEWELRYBELL vs Leo | 66–52 | 55.93% |
| JEWELRYBELL vs Fahkumram | 63–54 | 53.85% |
| JEWELRYBELL vs Jun | 50–65 | 43.48% |
| JEWELRYBELL vs Asuka | 77–35 | 68.75% |
| JEWELRYBELL vs Law | 53–55 | 49.07% |
| JEWELRYBELL vs Lili | 53–53 | 50.00% |
| JEWELRYBELL vs Victor | 55–50 | 52.38% |
| JEWELRYBELL vs Devil Jin | 58–45 | 56.31% |
| JEWELRYBELL vs Claudio | 66–35 | 65.35% |
| JEWELRYBELL vs Lidia | 42–57 | 42.42% |
| JEWELRYBELL vs Yoshimitsu | 56–41 | 57.73% |
| JEWELRYBELL vs Xiaoyu | 55–39 | 58.51% |
| JEWELRYBELL vs Lee | 45–39 | 53.57% |
| JEWELRYBELL vs Azucena | 44–40 | 52.38% |
| JEWELRYBELL vs Leroy | 41–35 | 53.95% |
| JEWELRYBELL vs Nina | 42–27 | 60.87% |
| JEWELRYBELL vs Shaheen | 40–27 | 59.70% |
| JEWELRYBELL vs Eddy | 39–22 | 63.93% |
| JEWELRYBELL vs Alisa | 40–20 | 66.67% |
| JEWELRYBELL vs Armor King | 32–28 | 53.33% |
| JEWELRYBELL vs Raven | 31–28 | 52.54% |
| JEWELRYBELL vs Kuma | 21–29 | 42.00% |
| JEWELRYBELL vs Anna | 27–23 | 54.00% |
| JEWELRYBELL vs Zafina | 27–16 | 62.79% |
| JEWELRYBELL vs Panda | 12–10 | 54.55% |
| JEWELRYBELL vs Miary Zo | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.