| IntrinsicFist vs Reina | 67–50 | 57.26% |
| IntrinsicFist vs Jin | 68–44 | 60.71% |
| IntrinsicFist vs Kazuya | 76–34 | 69.09% |
| IntrinsicFist vs King | 56–44 | 56.00% |
| IntrinsicFist vs Bryan | 62–38 | 62.00% |
| IntrinsicFist vs Steve | 49–35 | 58.33% |
| IntrinsicFist vs Heihachi | 40–43 | 48.19% |
| IntrinsicFist vs Yoshimitsu | 49–29 | 62.82% |
| IntrinsicFist vs Hwoarang | 46–27 | 63.01% |
| IntrinsicFist vs Law | 38–31 | 55.07% |
| IntrinsicFist vs Dragunov | 32–28 | 53.33% |
| IntrinsicFist vs Eddy | 39–20 | 66.10% |
| IntrinsicFist vs Devil Jin | 24–26 | 48.00% |
| IntrinsicFist vs Lee | 32–18 | 64.00% |
| IntrinsicFist vs Jun | 29–19 | 60.42% |
| IntrinsicFist vs Lars | 23–24 | 48.94% |
| IntrinsicFist vs Asuka | 25–20 | 55.56% |
| IntrinsicFist vs Nina | 18–27 | 40.00% |
| IntrinsicFist vs Victor | 24–20 | 54.55% |
| IntrinsicFist vs Paul | 28–14 | 66.67% |
| IntrinsicFist vs Azucena | 27–15 | 64.29% |
| IntrinsicFist vs Leo | 24–15 | 61.54% |
| IntrinsicFist vs Feng | 22–14 | 61.11% |
| IntrinsicFist vs Raven | 20–16 | 55.56% |
| IntrinsicFist vs Lili | 19–15 | 55.88% |
| IntrinsicFist vs Xiaoyu | 25–7 | 78.12% |
| IntrinsicFist vs Leroy | 20–11 | 64.52% |
| IntrinsicFist vs Alisa | 18–9 | 66.67% |
| IntrinsicFist vs Lidia | 13–12 | 52.00% |
| IntrinsicFist vs Jack-8 | 16–8 | 66.67% |
| IntrinsicFist vs Zafina | 17–6 | 73.91% |
| IntrinsicFist vs Shaheen | 10–11 | 47.62% |
| IntrinsicFist vs Kuma | 14–7 | 66.67% |
| IntrinsicFist vs Claudio | 12–7 | 63.16% |
| IntrinsicFist vs Panda | 4–4 | 50.00% |
| IntrinsicFist vs Clive | 4–3 | 57.14% |
| IntrinsicFist vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.