| ThatRaTize vs Kazuya | 118–137 | 46.27% |
| ThatRaTize vs Jin | 99–99 | 50.00% |
| ThatRaTize vs Bryan | 94–103 | 47.72% |
| ThatRaTize vs King | 89–97 | 47.85% |
| ThatRaTize vs Reina | 92–94 | 49.46% |
| ThatRaTize vs Lee | 81–92 | 46.82% |
| ThatRaTize vs Steve | 80–80 | 50.00% |
| ThatRaTize vs Heihachi | 86–74 | 53.75% |
| ThatRaTize vs Law | 78–74 | 51.32% |
| ThatRaTize vs Hwoarang | 75–73 | 50.68% |
| ThatRaTize vs Yoshimitsu | 88–58 | 60.27% |
| ThatRaTize vs Azucena | 76–47 | 61.79% |
| ThatRaTize vs Paul | 72–45 | 61.54% |
| ThatRaTize vs Xiaoyu | 70–47 | 59.83% |
| ThatRaTize vs Lili | 61–54 | 53.04% |
| ThatRaTize vs Lars | 53–50 | 51.46% |
| ThatRaTize vs Raven | 51–48 | 51.52% |
| ThatRaTize vs Eddy | 45–51 | 46.88% |
| ThatRaTize vs Dragunov | 49–42 | 53.85% |
| ThatRaTize vs Jun | 42–49 | 46.15% |
| ThatRaTize vs Asuka | 50–37 | 57.47% |
| ThatRaTize vs Nina | 31–56 | 35.63% |
| ThatRaTize vs Victor | 37–36 | 50.68% |
| ThatRaTize vs Leo | 31–40 | 43.66% |
| ThatRaTize vs Jack-8 | 33–33 | 50.00% |
| ThatRaTize vs Feng | 39–27 | 59.09% |
| ThatRaTize vs Clive | 34–30 | 53.12% |
| ThatRaTize vs Leroy | 40–16 | 71.43% |
| ThatRaTize vs Lidia | 36–19 | 65.45% |
| ThatRaTize vs Kuma | 20–27 | 42.55% |
| ThatRaTize vs Devil Jin | 23–23 | 50.00% |
| ThatRaTize vs Zafina | 20–23 | 46.51% |
| ThatRaTize vs Claudio | 14–28 | 33.33% |
| ThatRaTize vs Alisa | 16–24 | 40.00% |
| ThatRaTize vs Fahkumram | 11–22 | 33.33% |
| ThatRaTize vs Shaheen | 11–20 | 35.48% |
| ThatRaTize vs Armor King | 14–9 | 60.87% |
| ThatRaTize vs Panda | 5–7 | 41.67% |
| ThatRaTize vs Miary Zo | 6–4 | 60.00% |
| ThatRaTize vs Anna | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.