| habbolobbyguy vs Reina | 25–1 | 96.15% |
| habbolobbyguy vs Hwoarang | 23–2 | 92.00% |
| habbolobbyguy vs Law | 22–2 | 91.67% |
| habbolobbyguy vs Bryan | 19–4 | 82.61% |
| habbolobbyguy vs Paul | 19–3 | 86.36% |
| habbolobbyguy vs Jin | 20–2 | 90.91% |
| habbolobbyguy vs King | 18–1 | 94.74% |
| habbolobbyguy vs Lars | 18–1 | 94.74% |
| habbolobbyguy vs Clive | 17–2 | 89.47% |
| habbolobbyguy vs Yoshimitsu | 17–1 | 94.44% |
| habbolobbyguy vs Kazuya | 17–1 | 94.44% |
| habbolobbyguy vs Feng | 16–1 | 94.12% |
| habbolobbyguy vs Lili | 13–3 | 81.25% |
| habbolobbyguy vs Azucena | 14–2 | 87.50% |
| habbolobbyguy vs Steve | 14–0 | 100.00% |
| habbolobbyguy vs Dragunov | 13–1 | 92.86% |
| habbolobbyguy vs Lidia | 12–2 | 85.71% |
| habbolobbyguy vs Lee | 10–3 | 76.92% |
| habbolobbyguy vs Asuka | 9–2 | 81.82% |
| habbolobbyguy vs Nina | 11–0 | 100.00% |
| habbolobbyguy vs Leroy | 9–0 | 100.00% |
| habbolobbyguy vs Jun | 9–0 | 100.00% |
| habbolobbyguy vs Jack-8 | 8–0 | 100.00% |
| habbolobbyguy vs Raven | 8–0 | 100.00% |
| habbolobbyguy vs Eddy | 8–0 | 100.00% |
| habbolobbyguy vs Heihachi | 7–1 | 87.50% |
| habbolobbyguy vs Leo | 7–0 | 100.00% |
| habbolobbyguy vs Devil Jin | 4–1 | 80.00% |
| habbolobbyguy vs Zafina | 5–0 | 100.00% |
| habbolobbyguy vs Alisa | 4–0 | 100.00% |
| habbolobbyguy vs Claudio | 4–0 | 100.00% |
| habbolobbyguy vs Victor | 4–0 | 100.00% |
| habbolobbyguy vs Anna | 3–0 | 100.00% |
| habbolobbyguy vs Fahkumram | 2–1 | 66.67% |
| habbolobbyguy vs Xiaoyu | 2–0 | 100.00% |
| habbolobbyguy vs Panda | 2–0 | 100.00% |
| habbolobbyguy vs Shaheen | 1–0 | 100.00% |
| habbolobbyguy vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.