| THE_GOOT_MAN vs Jin | 37–19 | 66.07% |
| THE_GOOT_MAN vs King | 27–15 | 64.29% |
| THE_GOOT_MAN vs Bryan | 29–11 | 72.50% |
| THE_GOOT_MAN vs Kazuya | 31–8 | 79.49% |
| THE_GOOT_MAN vs Steve | 27–10 | 72.97% |
| THE_GOOT_MAN vs Law | 22–11 | 66.67% |
| THE_GOOT_MAN vs Lee | 24–7 | 77.42% |
| THE_GOOT_MAN vs Hwoarang | 21–8 | 72.41% |
| THE_GOOT_MAN vs Clive | 19–8 | 70.37% |
| THE_GOOT_MAN vs Reina | 16–10 | 61.54% |
| THE_GOOT_MAN vs Jun | 13–11 | 54.17% |
| THE_GOOT_MAN vs Heihachi | 14–10 | 58.33% |
| THE_GOOT_MAN vs Yoshimitsu | 14–7 | 66.67% |
| THE_GOOT_MAN vs Dragunov | 16–3 | 84.21% |
| THE_GOOT_MAN vs Azucena | 12–7 | 63.16% |
| THE_GOOT_MAN vs Paul | 11–7 | 61.11% |
| THE_GOOT_MAN vs Asuka | 11–6 | 64.71% |
| THE_GOOT_MAN vs Victor | 12–5 | 70.59% |
| THE_GOOT_MAN vs Alisa | 7–9 | 43.75% |
| THE_GOOT_MAN vs Leroy | 13–2 | 86.67% |
| THE_GOOT_MAN vs Eddy | 10–3 | 76.92% |
| THE_GOOT_MAN vs Feng | 9–3 | 75.00% |
| THE_GOOT_MAN vs Lili | 4–8 | 33.33% |
| THE_GOOT_MAN vs Lars | 10–2 | 83.33% |
| THE_GOOT_MAN vs Armor King | 6–6 | 50.00% |
| THE_GOOT_MAN vs Devil Jin | 7–4 | 63.64% |
| THE_GOOT_MAN vs Zafina | 8–3 | 72.73% |
| THE_GOOT_MAN vs Raven | 4–7 | 36.36% |
| THE_GOOT_MAN vs Fahkumram | 7–3 | 70.00% |
| THE_GOOT_MAN vs Shaheen | 7–2 | 77.78% |
| THE_GOOT_MAN vs Lidia | 4–5 | 44.44% |
| THE_GOOT_MAN vs Leo | 7–1 | 87.50% |
| THE_GOOT_MAN vs Jack-8 | 4–3 | 57.14% |
| THE_GOOT_MAN vs Xiaoyu | 1–5 | 16.67% |
| THE_GOOT_MAN vs Anna | 1–5 | 16.67% |
| THE_GOOT_MAN vs Claudio | 4–1 | 80.00% |
| THE_GOOT_MAN vs Nina | 3–2 | 60.00% |
| THE_GOOT_MAN vs Panda | 4–1 | 80.00% |
| THE_GOOT_MAN vs Miary Zo | 5–0 | 100.00% |
| THE_GOOT_MAN vs Kuma | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.