| GipsyKazuya vs Jin | 34–64 | 34.69% |
| GipsyKazuya vs Kazuya | 43–52 | 45.26% |
| GipsyKazuya vs King | 29–48 | 37.66% |
| GipsyKazuya vs Heihachi | 29–48 | 37.66% |
| GipsyKazuya vs Law | 36–40 | 47.37% |
| GipsyKazuya vs Hwoarang | 25–42 | 37.31% |
| GipsyKazuya vs Steve | 30–33 | 47.62% |
| GipsyKazuya vs Bryan | 20–36 | 35.71% |
| GipsyKazuya vs Jun | 16–39 | 29.09% |
| GipsyKazuya vs Eddy | 30–14 | 68.18% |
| GipsyKazuya vs Reina | 16–25 | 39.02% |
| GipsyKazuya vs Lili | 19–20 | 48.72% |
| GipsyKazuya vs Dragunov | 18–20 | 47.37% |
| GipsyKazuya vs Asuka | 15–17 | 46.88% |
| GipsyKazuya vs Fahkumram | 11–21 | 34.38% |
| GipsyKazuya vs Nina | 16–15 | 51.61% |
| GipsyKazuya vs Azucena | 12–15 | 44.44% |
| GipsyKazuya vs Paul | 5–20 | 20.00% |
| GipsyKazuya vs Devil Jin | 6–19 | 24.00% |
| GipsyKazuya vs Lee | 5–20 | 20.00% |
| GipsyKazuya vs Clive | 6–17 | 26.09% |
| GipsyKazuya vs Yoshimitsu | 4–18 | 18.18% |
| GipsyKazuya vs Lars | 3–18 | 14.29% |
| GipsyKazuya vs Victor | 8–13 | 38.10% |
| GipsyKazuya vs Anna | 7–13 | 35.00% |
| GipsyKazuya vs Feng | 4–14 | 22.22% |
| GipsyKazuya vs Alisa | 2–15 | 11.76% |
| GipsyKazuya vs Lidia | 5–9 | 35.71% |
| GipsyKazuya vs Xiaoyu | 6–7 | 46.15% |
| GipsyKazuya vs Jack-8 | 5–7 | 41.67% |
| GipsyKazuya vs Raven | 5–7 | 41.67% |
| GipsyKazuya vs Claudio | 8–3 | 72.73% |
| GipsyKazuya vs Shaheen | 8–3 | 72.73% |
| GipsyKazuya vs Panda | 3–6 | 33.33% |
| GipsyKazuya vs Leroy | 2–7 | 22.22% |
| GipsyKazuya vs Leo | 4–3 | 57.14% |
| GipsyKazuya vs Kuma | 1–5 | 16.67% |
| GipsyKazuya vs Zafina | 3–1 | 75.00% |
| GipsyKazuya vs Miary Zo | 1–1 | 50.00% |
| GipsyKazuya vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.