| Fur4nsc17 vs Jin | 241–325 | 42.58% |
| Fur4nsc17 vs Kazuya | 236–297 | 44.28% |
| Fur4nsc17 vs King | 196–310 | 38.74% |
| Fur4nsc17 vs Reina | 182–217 | 45.61% |
| Fur4nsc17 vs Law | 141–218 | 39.28% |
| Fur4nsc17 vs Steve | 130–200 | 39.39% |
| Fur4nsc17 vs Bryan | 131–186 | 41.32% |
| Fur4nsc17 vs Heihachi | 158–155 | 50.48% |
| Fur4nsc17 vs Dragunov | 123–173 | 41.55% |
| Fur4nsc17 vs Lili | 114–129 | 46.91% |
| Fur4nsc17 vs Asuka | 104–133 | 43.88% |
| Fur4nsc17 vs Hwoarang | 90–145 | 38.30% |
| Fur4nsc17 vs Lidia | 108–123 | 46.75% |
| Fur4nsc17 vs Azucena | 97–125 | 43.69% |
| Fur4nsc17 vs Eddy | 73–135–1 | 35.10% |
| Fur4nsc17 vs Yoshimitsu | 89–112 | 44.28% |
| Fur4nsc17 vs Paul | 56–127 | 30.60% |
| Fur4nsc17 vs Devil Jin | 62–118 | 34.44% |
| Fur4nsc17 vs Clive | 66–91 | 42.04% |
| Fur4nsc17 vs Victor | 80–74 | 51.95% |
| Fur4nsc17 vs Jun | 62–85 | 42.18% |
| Fur4nsc17 vs Xiaoyu | 42–96–1 | 30.43% |
| Fur4nsc17 vs Nina | 69–70 | 49.64% |
| Fur4nsc17 vs Lars | 47–85 | 35.61% |
| Fur4nsc17 vs Lee | 45–79 | 36.29% |
| Fur4nsc17 vs Alisa | 50–68 | 42.37% |
| Fur4nsc17 vs Armor King | 49–65 | 42.98% |
| Fur4nsc17 vs Leroy | 44–62 | 41.51% |
| Fur4nsc17 vs Claudio | 42–63 | 40.00% |
| Fur4nsc17 vs Zafina | 54–48 | 52.94% |
| Fur4nsc17 vs Feng | 36–60 | 37.50% |
| Fur4nsc17 vs Jack-8 | 42–49 | 46.15% |
| Fur4nsc17 vs Anna | 24–45 | 34.78% |
| Fur4nsc17 vs Leo | 22–46 | 32.35% |
| Fur4nsc17 vs Fahkumram | 21–45 | 31.82% |
| Fur4nsc17 vs Shaheen | 17–32 | 34.69% |
| Fur4nsc17 vs Raven | 15–34 | 30.61% |
| Fur4nsc17 vs Miary Zo | 26–23 | 53.06% |
| Fur4nsc17 vs Panda | 12–35 | 25.53% |
| Fur4nsc17 vs Kuma | 13–27 | 32.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.