| Lelush000 vs Kazuya | 192–234 | 45.07% |
| Lelush000 vs Jin | 186–207 | 47.33% |
| Lelush000 vs Bryan | 164–147 | 52.73% |
| Lelush000 vs King | 149–153 | 49.34% |
| Lelush000 vs Dragunov | 132–126 | 51.16% |
| Lelush000 vs Reina | 124–117 | 51.45% |
| Lelush000 vs Hwoarang | 81–137 | 37.16% |
| Lelush000 vs Law | 97–119 | 44.91% |
| Lelush000 vs Paul | 81–120 | 40.30% |
| Lelush000 vs Yoshimitsu | 92–91 | 50.27% |
| Lelush000 vs Steve | 78–101 | 43.58% |
| Lelush000 vs Lili | 69–107 | 39.20% |
| Lelush000 vs Lee | 77–94 | 45.03% |
| Lelush000 vs Heihachi | 83–83 | 50.00% |
| Lelush000 vs Devil Jin | 69–79 | 46.62% |
| Lelush000 vs Feng | 72–47 | 60.50% |
| Lelush000 vs Azucena | 59–54 | 52.21% |
| Lelush000 vs Nina | 54–54–1 | 50.00% |
| Lelush000 vs Alisa | 53–55 | 49.07% |
| Lelush000 vs Lars | 66–39 | 62.86% |
| Lelush000 vs Leroy | 60–40 | 60.00% |
| Lelush000 vs Jun | 50–49 | 50.51% |
| Lelush000 vs Armor King | 56–43 | 56.57% |
| Lelush000 vs Jack-8 | 37–57–1 | 39.36% |
| Lelush000 vs Asuka | 42–52 | 44.68% |
| Lelush000 vs Eddy | 33–49 | 40.24% |
| Lelush000 vs Victor | 36–45 | 44.44% |
| Lelush000 vs Xiaoyu | 42–38 | 52.50% |
| Lelush000 vs Lidia | 38–39 | 49.35% |
| Lelush000 vs Claudio | 28–46 | 37.84% |
| Lelush000 vs Raven | 30–33 | 47.62% |
| Lelush000 vs Leo | 24–28 | 46.15% |
| Lelush000 vs Shaheen | 18–25 | 41.86% |
| Lelush000 vs Kuma | 16–15 | 51.61% |
| Lelush000 vs Fahkumram | 13–15 | 46.43% |
| Lelush000 vs Clive | 12–15 | 44.44% |
| Lelush000 vs Anna | 9–17 | 34.62% |
| Lelush000 vs Zafina | 13–10 | 56.52% |
| Lelush000 vs Panda | 5–8 | 38.46% |
| Lelush000 vs Miary Zo | 5–7 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.