| AlmostDave vs Jin | 96–95 | 50.26% |
| AlmostDave vs King | 71–74 | 48.97% |
| AlmostDave vs Kazuya | 47–58 | 44.76% |
| AlmostDave vs Reina | 53–48 | 52.48% |
| AlmostDave vs Hwoarang | 34–48 | 41.46% |
| AlmostDave vs Dragunov | 44–38 | 53.66% |
| AlmostDave vs Lili | 37–37 | 50.00% |
| AlmostDave vs Steve | 34–37 | 47.89% |
| AlmostDave vs Bryan | 23–39 | 37.10% |
| AlmostDave vs Paul | 24–36 | 40.00% |
| AlmostDave vs Yoshimitsu | 29–31 | 48.33% |
| AlmostDave vs Jun | 29–30 | 49.15% |
| AlmostDave vs Law | 37–17 | 68.52% |
| AlmostDave vs Devil Jin | 19–33 | 36.54% |
| AlmostDave vs Azucena | 28–22 | 56.00% |
| AlmostDave vs Lars | 24–24 | 50.00% |
| AlmostDave vs Xiaoyu | 18–24 | 42.86% |
| AlmostDave vs Lee | 18–24 | 42.86% |
| AlmostDave vs Asuka | 29–10 | 74.36% |
| AlmostDave vs Eddy | 7–31 | 18.42% |
| AlmostDave vs Feng | 16–18 | 47.06% |
| AlmostDave vs Leo | 12–22 | 35.29% |
| AlmostDave vs Kuma | 10–21 | 32.26% |
| AlmostDave vs Lidia | 20–11 | 64.52% |
| AlmostDave vs Heihachi | 18–13 | 58.06% |
| AlmostDave vs Leroy | 14–16 | 46.67% |
| AlmostDave vs Claudio | 9–20 | 31.03% |
| AlmostDave vs Victor | 14–13 | 51.85% |
| AlmostDave vs Nina | 13–12 | 52.00% |
| AlmostDave vs Raven | 9–14 | 39.13% |
| AlmostDave vs Alisa | 3–15 | 16.67% |
| AlmostDave vs Shaheen | 9–8 | 52.94% |
| AlmostDave vs Zafina | 4–8 | 33.33% |
| AlmostDave vs Jack-8 | 4–5 | 44.44% |
| AlmostDave vs Anna | 1–5 | 16.67% |
| AlmostDave vs Clive | 3–1 | 75.00% |
| AlmostDave vs Panda | 2–0 | 100.00% |
| AlmostDave vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.