| FarOffSuns vs Kazuya | 51–46 | 52.58% |
| FarOffSuns vs Bryan | 54–32 | 62.79% |
| FarOffSuns vs Reina | 36–40 | 47.37% |
| FarOffSuns vs Jin | 40–27 | 59.70% |
| FarOffSuns vs King | 39–26 | 60.00% |
| FarOffSuns vs Law | 34–25 | 57.63% |
| FarOffSuns vs Lili | 21–30 | 41.18% |
| FarOffSuns vs Steve | 28–20 | 58.33% |
| FarOffSuns vs Paul | 30–16 | 65.22% |
| FarOffSuns vs Lars | 24–22 | 52.17% |
| FarOffSuns vs Dragunov | 19–25 | 43.18% |
| FarOffSuns vs Azucena | 27–17 | 61.36% |
| FarOffSuns vs Hwoarang | 19–23 | 45.24% |
| FarOffSuns vs Lee | 22–17 | 56.41% |
| FarOffSuns vs Feng | 18–15 | 54.55% |
| FarOffSuns vs Heihachi | 20–13 | 60.61% |
| FarOffSuns vs Yoshimitsu | 9–23 | 28.12% |
| FarOffSuns vs Jun | 7–24 | 22.58% |
| FarOffSuns vs Victor | 14–16 | 46.67% |
| FarOffSuns vs Raven | 18–12 | 60.00% |
| FarOffSuns vs Xiaoyu | 9–18 | 33.33% |
| FarOffSuns vs Asuka | 10–14 | 41.67% |
| FarOffSuns vs Nina | 10–13 | 43.48% |
| FarOffSuns vs Lidia | 6–16 | 27.27% |
| FarOffSuns vs Devil Jin | 10–11 | 47.62% |
| FarOffSuns vs Leroy | 14–7 | 66.67% |
| FarOffSuns vs Jack-8 | 4–12 | 25.00% |
| FarOffSuns vs Leo | 6–10 | 37.50% |
| FarOffSuns vs Eddy | 6–8 | 42.86% |
| FarOffSuns vs Kuma | 8–5 | 61.54% |
| FarOffSuns vs Clive | 7–6 | 53.85% |
| FarOffSuns vs Armor King | 7–6 | 53.85% |
| FarOffSuns vs Alisa | 5–7 | 41.67% |
| FarOffSuns vs Zafina | 4–7 | 36.36% |
| FarOffSuns vs Shaheen | 4–6 | 40.00% |
| FarOffSuns vs Claudio | 3–6 | 33.33% |
| FarOffSuns vs Miary Zo | 4–5 | 44.44% |
| FarOffSuns vs Panda | 3–1 | 75.00% |
| FarOffSuns vs Anna | 1–0 | 100.00% |
| FarOffSuns vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.