| PERFECTIONIST vs King | 27–16 | 62.79% |
| PERFECTIONIST vs Fahkumram | 20–14 | 58.82% |
| PERFECTIONIST vs Jin | 18–15 | 54.55% |
| PERFECTIONIST vs Kazuya | 15–12 | 55.56% |
| PERFECTIONIST vs Heihachi | 11–16 | 40.74% |
| PERFECTIONIST vs Hwoarang | 10–10 | 50.00% |
| PERFECTIONIST vs Steve | 8–12 | 40.00% |
| PERFECTIONIST vs Jun | 10–10 | 50.00% |
| PERFECTIONIST vs Reina | 12–8 | 60.00% |
| PERFECTIONIST vs Bryan | 10–9 | 52.63% |
| PERFECTIONIST vs Dragunov | 9–10 | 47.37% |
| PERFECTIONIST vs Eddy | 7–10 | 41.18% |
| PERFECTIONIST vs Paul | 5–11 | 31.25% |
| PERFECTIONIST vs Law | 4–12 | 25.00% |
| PERFECTIONIST vs Yoshimitsu | 4–12 | 25.00% |
| PERFECTIONIST vs Devil Jin | 11–4 | 73.33% |
| PERFECTIONIST vs Lili | 7–8 | 46.67% |
| PERFECTIONIST vs Lidia | 5–9 | 35.71% |
| PERFECTIONIST vs Leo | 7–6 | 53.85% |
| PERFECTIONIST vs Kuma | 5–8 | 38.46% |
| PERFECTIONIST vs Victor | 9–4 | 69.23% |
| PERFECTIONIST vs Xiaoyu | 4–7 | 36.36% |
| PERFECTIONIST vs Azucena | 4–7 | 36.36% |
| PERFECTIONIST vs Feng | 6–4 | 60.00% |
| PERFECTIONIST vs Asuka | 5–4 | 55.56% |
| PERFECTIONIST vs Alisa | 6–3 | 66.67% |
| PERFECTIONIST vs Nina | 6–2 | 75.00% |
| PERFECTIONIST vs Armor King | 6–2 | 75.00% |
| PERFECTIONIST vs Lee | 3–4 | 42.86% |
| PERFECTIONIST vs Jack-8 | 4–1 | 80.00% |
| PERFECTIONIST vs Lars | 3–2 | 60.00% |
| PERFECTIONIST vs Raven | 2–3 | 40.00% |
| PERFECTIONIST vs Clive | 3–2 | 60.00% |
| PERFECTIONIST vs Leroy | 2–2 | 50.00% |
| PERFECTIONIST vs Panda | 1–2 | 33.33% |
| PERFECTIONIST vs Zafina | 2–1 | 66.67% |
| PERFECTIONIST vs Anna | 2–1 | 66.67% |
| PERFECTIONIST vs Shaheen | 0–2 | 0.00% |
| PERFECTIONIST vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.