| Team_ATG vs King | 33–54 | 37.93% |
| Team_ATG vs Armor King | 39–40 | 49.37% |
| Team_ATG vs Kazuya | 39–32 | 54.93% |
| Team_ATG vs Jin | 31–36 | 46.27% |
| Team_ATG vs Steve | 34–31 | 52.31% |
| Team_ATG vs Law | 27–31 | 46.55% |
| Team_ATG vs Miary Zo | 26–28 | 48.15% |
| Team_ATG vs Lili | 17–27 | 38.64% |
| Team_ATG vs Hwoarang | 22–20 | 52.38% |
| Team_ATG vs Asuka | 24–18 | 57.14% |
| Team_ATG vs Eddy | 15–25 | 37.50% |
| Team_ATG vs Bryan | 14–21 | 40.00% |
| Team_ATG vs Dragunov | 14–20 | 41.18% |
| Team_ATG vs Lee | 14–15 | 48.28% |
| Team_ATG vs Reina | 13–16 | 44.83% |
| Team_ATG vs Heihachi | 11–18 | 37.93% |
| Team_ATG vs Paul | 16–11 | 59.26% |
| Team_ATG vs Leo | 11–15 | 42.31% |
| Team_ATG vs Lars | 15–10 | 60.00% |
| Team_ATG vs Jun | 11–14 | 44.00% |
| Team_ATG vs Jack-8 | 10–13 | 43.48% |
| Team_ATG vs Clive | 7–15 | 31.82% |
| Team_ATG vs Azucena | 12–9 | 57.14% |
| Team_ATG vs Lidia | 10–11 | 47.62% |
| Team_ATG vs Leroy | 9–11 | 45.00% |
| Team_ATG vs Yoshimitsu | 7–12 | 36.84% |
| Team_ATG vs Feng | 7–11 | 38.89% |
| Team_ATG vs Victor | 11–7 | 61.11% |
| Team_ATG vs Xiaoyu | 7–10 | 41.18% |
| Team_ATG vs Devil Jin | 12–5 | 70.59% |
| Team_ATG vs Alisa | 7–10 | 41.18% |
| Team_ATG vs Nina | 7–10 | 41.18% |
| Team_ATG vs Raven | 8–8 | 50.00% |
| Team_ATG vs Claudio | 6–5 | 54.55% |
| Team_ATG vs Anna | 5–6 | 45.45% |
| Team_ATG vs Fahkumram | 4–5 | 44.44% |
| Team_ATG vs Kuma | 4–4 | 50.00% |
| Team_ATG vs Panda | 4–3 | 57.14% |
| Team_ATG vs Shaheen | 4–2 | 66.67% |
| Team_ATG vs Zafina | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.