| SniperzInc vs King | 34–58 | 36.96% |
| SniperzInc vs Jin | 30–33 | 47.62% |
| SniperzInc vs Steve | 24–23 | 51.06% |
| SniperzInc vs Reina | 25–19 | 56.82% |
| SniperzInc vs Kazuya | 22–20 | 52.38% |
| SniperzInc vs Bryan | 18–22 | 45.00% |
| SniperzInc vs Hwoarang | 13–23 | 36.11% |
| SniperzInc vs Lili | 12–21 | 36.36% |
| SniperzInc vs Lidia | 13–20 | 39.39% |
| SniperzInc vs Azucena | 17–15 | 53.12% |
| SniperzInc vs Yoshimitsu | 14–17 | 45.16% |
| SniperzInc vs Jun | 8–22 | 26.67% |
| SniperzInc vs Heihachi | 14–16 | 46.67% |
| SniperzInc vs Dragunov | 9–20 | 31.03% |
| SniperzInc vs Asuka | 14–12 | 53.85% |
| SniperzInc vs Victor | 11–15 | 42.31% |
| SniperzInc vs Paul | 10–13 | 43.48% |
| SniperzInc vs Xiaoyu | 10–12 | 45.45% |
| SniperzInc vs Nina | 12–10 | 54.55% |
| SniperzInc vs Law | 7–13 | 35.00% |
| SniperzInc vs Lars | 9–11 | 45.00% |
| SniperzInc vs Feng | 8–11 | 42.11% |
| SniperzInc vs Alisa | 8–10 | 44.44% |
| SniperzInc vs Eddy | 3–15 | 16.67% |
| SniperzInc vs Clive | 13–4 | 76.47% |
| SniperzInc vs Raven | 3–13 | 18.75% |
| SniperzInc vs Leroy | 10–5 | 66.67% |
| SniperzInc vs Lee | 7–7 | 50.00% |
| SniperzInc vs Devil Jin | 4–8 | 33.33% |
| SniperzInc vs Claudio | 6–6 | 50.00% |
| SniperzInc vs Jack-8 | 3–5 | 37.50% |
| SniperzInc vs Leo | 1–5 | 16.67% |
| SniperzInc vs Armor King | 2–4 | 33.33% |
| SniperzInc vs Shaheen | 4–1 | 80.00% |
| SniperzInc vs Kuma | 2–3 | 40.00% |
| SniperzInc vs Zafina | 2–1 | 66.67% |
| SniperzInc vs Anna | 2–1 | 66.67% |
| SniperzInc vs Fahkumram | 0–2 | 0.00% |
| SniperzInc vs Miary Zo | 0–2 | 0.00% |
| SniperzInc vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.