| Musashi_itto vs Kazuya | 120–108 | 52.63% |
| Musashi_itto vs King | 98–113 | 46.45% |
| Musashi_itto vs Reina | 80–105 | 43.24% |
| Musashi_itto vs Jin | 79–78 | 50.32% |
| Musashi_itto vs Bryan | 71–81 | 46.71% |
| Musashi_itto vs Law | 50–81 | 38.17% |
| Musashi_itto vs Steve | 49–81 | 37.69% |
| Musashi_itto vs Hwoarang | 51–66 | 43.59% |
| Musashi_itto vs Jun | 42–72 | 36.84% |
| Musashi_itto vs Eddy | 39–70 | 35.78% |
| Musashi_itto vs Yoshimitsu | 53–51 | 50.96% |
| Musashi_itto vs Lili | 43–57 | 43.00% |
| Musashi_itto vs Dragunov | 36–58 | 38.30% |
| Musashi_itto vs Paul | 34–47 | 41.98% |
| Musashi_itto vs Lee | 39–42 | 48.15% |
| Musashi_itto vs Asuka | 32–45 | 41.56% |
| Musashi_itto vs Xiaoyu | 24–47 | 33.80% |
| Musashi_itto vs Victor | 36–35 | 50.70% |
| Musashi_itto vs Azucena | 22–35 | 38.60% |
| Musashi_itto vs Lars | 23–33 | 41.07% |
| Musashi_itto vs Nina | 19–36 | 34.55% |
| Musashi_itto vs Feng | 17–36 | 32.08% |
| Musashi_itto vs Leroy | 30–22 | 57.69% |
| Musashi_itto vs Lidia | 20–31 | 39.22% |
| Musashi_itto vs Jack-8 | 20–29 | 40.82% |
| Musashi_itto vs Heihachi | 17–31 | 35.42% |
| Musashi_itto vs Devil Jin | 20–20 | 50.00% |
| Musashi_itto vs Alisa | 13–26 | 33.33% |
| Musashi_itto vs Leo | 13–24 | 35.14% |
| Musashi_itto vs Raven | 9–23 | 28.12% |
| Musashi_itto vs Kuma | 11–19 | 36.67% |
| Musashi_itto vs Claudio | 10–15 | 40.00% |
| Musashi_itto vs Shaheen | 6–11 | 35.29% |
| Musashi_itto vs Clive | 8–8 | 50.00% |
| Musashi_itto vs Armor King | 7–9 | 43.75% |
| Musashi_itto vs Panda | 9–4 | 69.23% |
| Musashi_itto vs Zafina | 6–7 | 46.15% |
| Musashi_itto vs Miary Zo | 2–10 | 16.67% |
| Musashi_itto vs Anna | 3–7 | 30.00% |
| Musashi_itto vs Fahkumram | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.