| MrDropBomb vs Bryan | 145–132 | 52.35% |
| MrDropBomb vs Steve | 125–117 | 51.65% |
| MrDropBomb vs Hwoarang | 125–102 | 55.07% |
| MrDropBomb vs Jin | 102–122 | 45.54% |
| MrDropBomb vs Lili | 102–118 | 46.36% |
| MrDropBomb vs Kazuya | 117–102 | 53.42% |
| MrDropBomb vs King | 101–111 | 47.64% |
| MrDropBomb vs Reina | 117–86 | 57.64% |
| MrDropBomb vs Azucena | 101–92 | 52.33% |
| MrDropBomb vs Law | 82–91 | 47.40% |
| MrDropBomb vs Clive | 78–94 | 45.35% |
| MrDropBomb vs Yoshimitsu | 90–81 | 52.63% |
| MrDropBomb vs Dragunov | 89–71 | 55.62% |
| MrDropBomb vs Jun | 71–85 | 45.51% |
| MrDropBomb vs Paul | 77–78 | 49.68% |
| MrDropBomb vs Heihachi | 74–77 | 49.01% |
| MrDropBomb vs Lee | 67–80 | 45.58% |
| MrDropBomb vs Devil Jin | 77–69 | 52.74% |
| MrDropBomb vs Xiaoyu | 75–69 | 52.08% |
| MrDropBomb vs Leo | 65–79 | 45.14% |
| MrDropBomb vs Asuka | 72–68 | 51.43% |
| MrDropBomb vs Lars | 71–61 | 53.79% |
| MrDropBomb vs Jack-8 | 71–42 | 62.83% |
| MrDropBomb vs Raven | 49–53 | 48.04% |
| MrDropBomb vs Nina | 45–55 | 45.00% |
| MrDropBomb vs Claudio | 51–40 | 56.04% |
| MrDropBomb vs Leroy | 42–46 | 47.73% |
| MrDropBomb vs Eddy | 31–57 | 35.23% |
| MrDropBomb vs Victor | 49–36 | 57.65% |
| MrDropBomb vs Shaheen | 29–48 | 37.66% |
| MrDropBomb vs Armor King | 41–34 | 54.67% |
| MrDropBomb vs Feng | 35–38 | 47.95% |
| MrDropBomb vs Alisa | 39–33 | 54.17% |
| MrDropBomb vs Lidia | 41–28 | 59.42% |
| MrDropBomb vs Anna | 29–40 | 42.03% |
| MrDropBomb vs Fahkumram | 32–34 | 48.48% |
| MrDropBomb vs Kuma | 26–39 | 40.00% |
| MrDropBomb vs Zafina | 28–28 | 50.00% |
| MrDropBomb vs Panda | 11–16 | 40.74% |
| MrDropBomb vs Miary Zo | 0–6 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.