| Big_Boss vs Kazuya | 258–179 | 59.04% |
| Big_Boss vs Hwoarang | 162–175 | 48.07% |
| Big_Boss vs Bryan | 171–156 | 52.29% |
| Big_Boss vs Lee | 173–154 | 52.91% |
| Big_Boss vs King | 128–158 | 44.76% |
| Big_Boss vs Jin | 156–129 | 54.74% |
| Big_Boss vs Law | 147–134 | 52.31% |
| Big_Boss vs Devil Jin | 144–135 | 51.61% |
| Big_Boss vs Reina | 126–134 | 48.46% |
| Big_Boss vs Dragunov | 137–121 | 53.10% |
| Big_Boss vs Paul | 141–116 | 54.86% |
| Big_Boss vs Yoshimitsu | 117–129 | 47.56% |
| Big_Boss vs Lars | 126–113 | 52.72% |
| Big_Boss vs Heihachi | 104–122 | 46.02% |
| Big_Boss vs Feng | 121–103 | 54.02% |
| Big_Boss vs Steve | 118–100 | 54.13% |
| Big_Boss vs Asuka | 122–71 | 63.21% |
| Big_Boss vs Azucena | 114–78 | 59.38% |
| Big_Boss vs Lili | 91–98 | 48.15% |
| Big_Boss vs Leo | 69–100 | 40.83% |
| Big_Boss vs Nina | 83–78 | 51.55% |
| Big_Boss vs Leroy | 79–78 | 50.32% |
| Big_Boss vs Claudio | 70–83 | 45.75% |
| Big_Boss vs Raven | 80–71 | 52.98% |
| Big_Boss vs Fahkumram | 75–74 | 50.34% |
| Big_Boss vs Jun | 87–60 | 59.18% |
| Big_Boss vs Victor | 72–75 | 48.98% |
| Big_Boss vs Xiaoyu | 74–64 | 53.62% |
| Big_Boss vs Zafina | 64–68 | 48.48% |
| Big_Boss vs Jack-8 | 69–60–1 | 53.49% |
| Big_Boss vs Shaheen | 48–56 | 46.15% |
| Big_Boss vs Eddy | 47–54 | 46.53% |
| Big_Boss vs Armor King | 55–43 | 56.12% |
| Big_Boss vs Lidia | 50–47 | 51.55% |
| Big_Boss vs Clive | 47–49 | 48.96% |
| Big_Boss vs Kuma | 38–56 | 40.43% |
| Big_Boss vs Alisa | 45–46 | 49.45% |
| Big_Boss vs Anna | 27–42 | 39.13% |
| Big_Boss vs Miary Zo | 11–22 | 33.33% |
| Big_Boss vs Panda | 11–16 | 40.74% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.