| ClutchGod vs Armor King | 149–122–2 | 54.98% |
| ClutchGod vs Hwoarang | 108–104 | 50.94% |
| ClutchGod vs King | 118–93 | 55.92% |
| ClutchGod vs Jin | 114–96 | 54.29% |
| ClutchGod vs Kazuya | 121–83 | 59.31% |
| ClutchGod vs Law | 105–89 | 54.12% |
| ClutchGod vs Bryan | 107–81 | 56.91% |
| ClutchGod vs Reina | 74–84 | 46.84% |
| ClutchGod vs Heihachi | 87–69 | 55.77% |
| ClutchGod vs Dragunov | 81–71–1 | 53.29% |
| ClutchGod vs Fahkumram | 79–64 | 55.24% |
| ClutchGod vs Paul | 76–64 | 54.29% |
| ClutchGod vs Yoshimitsu | 70–59 | 54.26% |
| ClutchGod vs Lili | 52–67–1 | 43.70% |
| ClutchGod vs Lee | 70–48 | 59.32% |
| ClutchGod vs Steve | 58–53 | 52.25% |
| ClutchGod vs Miary Zo | 56–55 | 50.45% |
| ClutchGod vs Azucena | 66–44 | 60.00% |
| ClutchGod vs Eddy | 64–43 | 59.81% |
| ClutchGod vs Jun | 49–51 | 49.00% |
| ClutchGod vs Lars | 40–54 | 42.55% |
| ClutchGod vs Lidia | 44–47 | 48.35% |
| ClutchGod vs Xiaoyu | 52–38 | 57.78% |
| ClutchGod vs Victor | 46–44 | 51.11% |
| ClutchGod vs Anna | 51–36 | 58.62% |
| ClutchGod vs Asuka | 36–45 | 44.44% |
| ClutchGod vs Devil Jin | 50–29 | 63.29% |
| ClutchGod vs Feng | 40–36 | 52.63% |
| ClutchGod vs Jack-8 | 38–34 | 52.78% |
| ClutchGod vs Nina | 30–34 | 46.88% |
| ClutchGod vs Leroy | 28–35 | 44.44% |
| ClutchGod vs Raven | 37–26 | 58.73% |
| ClutchGod vs Leo | 26–32 | 44.83% |
| ClutchGod vs Claudio | 13–28 | 31.71% |
| ClutchGod vs Kuma | 17–22 | 43.59% |
| ClutchGod vs Zafina | 13–25 | 34.21% |
| ClutchGod vs Shaheen | 14–19 | 42.42% |
| ClutchGod vs Alisa | 20–12 | 62.50% |
| ClutchGod vs Clive | 13–19 | 40.62% |
| ClutchGod vs Panda | 10–5 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.