| NoSoyAether vs King | 50–45 | 52.63% |
| NoSoyAether vs Jin | 38–40 | 48.72% |
| NoSoyAether vs Law | 29–37 | 43.94% |
| NoSoyAether vs Kazuya | 29–35 | 45.31% |
| NoSoyAether vs Bryan | 23–20 | 53.49% |
| NoSoyAether vs Clive | 19–24 | 44.19% |
| NoSoyAether vs Steve | 17–23 | 42.50% |
| NoSoyAether vs Asuka | 16–22 | 42.11% |
| NoSoyAether vs Reina | 17–20 | 45.95% |
| NoSoyAether vs Lili | 17–17 | 50.00% |
| NoSoyAether vs Dragunov | 19–15 | 55.88% |
| NoSoyAether vs Lars | 16–18 | 47.06% |
| NoSoyAether vs Devil Jin | 9–21 | 30.00% |
| NoSoyAether vs Heihachi | 10–20 | 33.33% |
| NoSoyAether vs Azucena | 10–19 | 34.48% |
| NoSoyAether vs Eddy | 15–14 | 51.72% |
| NoSoyAether vs Armor King | 11–17 | 39.29% |
| NoSoyAether vs Paul | 9–16 | 36.00% |
| NoSoyAether vs Nina | 9–16 | 36.00% |
| NoSoyAether vs Hwoarang | 9–15 | 37.50% |
| NoSoyAether vs Lidia | 10–13 | 43.48% |
| NoSoyAether vs Victor | 9–13 | 40.91% |
| NoSoyAether vs Jun | 7–14 | 33.33% |
| NoSoyAether vs Yoshimitsu | 8–11 | 42.11% |
| NoSoyAether vs Claudio | 11–7 | 61.11% |
| NoSoyAether vs Xiaoyu | 10–7 | 58.82% |
| NoSoyAether vs Feng | 8–9 | 47.06% |
| NoSoyAether vs Anna | 11–6 | 64.71% |
| NoSoyAether vs Leo | 6–10 | 37.50% |
| NoSoyAether vs Fahkumram | 10–6 | 62.50% |
| NoSoyAether vs Alisa | 2–12 | 14.29% |
| NoSoyAether vs Kuma | 4–9 | 30.77% |
| NoSoyAether vs Lee | 8–4 | 66.67% |
| NoSoyAether vs Miary Zo | 2–10 | 16.67% |
| NoSoyAether vs Panda | 4–7 | 36.36% |
| NoSoyAether vs Shaheen | 3–4 | 42.86% |
| NoSoyAether vs Jack-8 | 4–2 | 66.67% |
| NoSoyAether vs Leroy | 2–3 | 40.00% |
| NoSoyAether vs Zafina | 2–0 | 100.00% |
| NoSoyAether vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.