| Rulocoelmasloco vs King | 24–28 | 46.15% |
| Rulocoelmasloco vs Jin | 16–29 | 35.56% |
| Rulocoelmasloco vs Bryan | 27–17 | 61.36% |
| Rulocoelmasloco vs Kazuya | 16–22 | 42.11% |
| Rulocoelmasloco vs Steve | 17–19 | 47.22% |
| Rulocoelmasloco vs Law | 18–16 | 52.94% |
| Rulocoelmasloco vs Azucena | 21–12 | 63.64% |
| Rulocoelmasloco vs Dragunov | 12–20 | 37.50% |
| Rulocoelmasloco vs Lili | 10–19 | 34.48% |
| Rulocoelmasloco vs Yoshimitsu | 9–13 | 40.91% |
| Rulocoelmasloco vs Reina | 11–10 | 52.38% |
| Rulocoelmasloco vs Eddy | 9–12 | 42.86% |
| Rulocoelmasloco vs Heihachi | 10–10 | 50.00% |
| Rulocoelmasloco vs Paul | 10–7 | 58.82% |
| Rulocoelmasloco vs Asuka | 4–13 | 23.53% |
| Rulocoelmasloco vs Nina | 9–6 | 60.00% |
| Rulocoelmasloco vs Lars | 9–5 | 64.29% |
| Rulocoelmasloco vs Clive | 5–9 | 35.71% |
| Rulocoelmasloco vs Devil Jin | 5–8 | 38.46% |
| Rulocoelmasloco vs Lidia | 7–5 | 58.33% |
| Rulocoelmasloco vs Hwoarang | 6–4 | 60.00% |
| Rulocoelmasloco vs Xiaoyu | 8–2 | 80.00% |
| Rulocoelmasloco vs Jun | 6–4 | 60.00% |
| Rulocoelmasloco vs Leo | 4–5 | 44.44% |
| Rulocoelmasloco vs Lee | 7–2 | 77.78% |
| Rulocoelmasloco vs Jack-8 | 4–3 | 57.14% |
| Rulocoelmasloco vs Alisa | 1–4 | 20.00% |
| Rulocoelmasloco vs Victor | 2–3 | 40.00% |
| Rulocoelmasloco vs Fahkumram | 2–3 | 40.00% |
| Rulocoelmasloco vs Kuma | 0–4 | 0.00% |
| Rulocoelmasloco vs Armor King | 1–3 | 25.00% |
| Rulocoelmasloco vs Feng | 1–2 | 33.33% |
| Rulocoelmasloco vs Claudio | 2–1 | 66.67% |
| Rulocoelmasloco vs Zafina | 0–2 | 0.00% |
| Rulocoelmasloco vs Raven | 0–2 | 0.00% |
| Rulocoelmasloco vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.