| CorporateOps vs Kazuya | 62–43 | 59.05% |
| CorporateOps vs Reina | 53–48 | 52.48% |
| CorporateOps vs Jin | 49–50 | 49.49% |
| CorporateOps vs Steve | 50–45 | 52.63% |
| CorporateOps vs King | 44–40 | 52.38% |
| CorporateOps vs Armor King | 49–34 | 59.04% |
| CorporateOps vs Heihachi | 31–29 | 51.67% |
| CorporateOps vs Paul | 27–28 | 49.09% |
| CorporateOps vs Law | 27–28 | 49.09% |
| CorporateOps vs Lars | 15–39 | 27.78% |
| CorporateOps vs Dragunov | 30–19 | 61.22% |
| CorporateOps vs Bryan | 28–20 | 58.33% |
| CorporateOps vs Hwoarang | 31–15 | 67.39% |
| CorporateOps vs Azucena | 29–17 | 63.04% |
| CorporateOps vs Eddy | 23–21 | 52.27% |
| CorporateOps vs Clive | 25–19 | 56.82% |
| CorporateOps vs Miary Zo | 18–22 | 45.00% |
| CorporateOps vs Devil Jin | 21–18 | 53.85% |
| CorporateOps vs Lili | 19–20 | 48.72% |
| CorporateOps vs Xiaoyu | 17–20 | 45.95% |
| CorporateOps vs Jun | 23–14 | 62.16% |
| CorporateOps vs Leo | 14–21 | 40.00% |
| CorporateOps vs Lidia | 17–15 | 53.12% |
| CorporateOps vs Yoshimitsu | 18–12 | 60.00% |
| CorporateOps vs Feng | 21–9 | 70.00% |
| CorporateOps vs Lee | 14–16 | 46.67% |
| CorporateOps vs Alisa | 12–15 | 44.44% |
| CorporateOps vs Asuka | 11–15 | 42.31% |
| CorporateOps vs Victor | 13–12 | 52.00% |
| CorporateOps vs Nina | 11–13 | 45.83% |
| CorporateOps vs Leroy | 11–12 | 47.83% |
| CorporateOps vs Fahkumram | 9–13 | 40.91% |
| CorporateOps vs Raven | 10–7 | 58.82% |
| CorporateOps vs Kuma | 8–8 | 50.00% |
| CorporateOps vs Zafina | 5–7 | 41.67% |
| CorporateOps vs Anna | 4–7 | 36.36% |
| CorporateOps vs Jack-8 | 3–7 | 30.00% |
| CorporateOps vs Claudio | 2–6 | 25.00% |
| CorporateOps vs Shaheen | 2–2 | 50.00% |
| CorporateOps vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.