| pierrot vs Bryan | 552–540 | 50.55% |
| pierrot vs Dragunov | 427–446 | 48.91% |
| pierrot vs Hwoarang | 419–347 | 54.70% |
| pierrot vs Steve | 388–347–1 | 52.79% |
| pierrot vs Asuka | 348–372 | 48.33% |
| pierrot vs King | 389–318 | 55.02% |
| pierrot vs Kazuya | 363–334 | 52.08% |
| pierrot vs Yoshimitsu | 327–314 | 51.01% |
| pierrot vs Paul | 299–295 | 50.34% |
| pierrot vs Jin | 282–310 | 47.64% |
| pierrot vs Heihachi | 249–313 | 44.31% |
| pierrot vs Reina | 275–255 | 51.89% |
| pierrot vs Lee | 257–236 | 52.13% |
| pierrot vs Feng | 275–216 | 56.01% |
| pierrot vs Jack-8 | 247–241 | 50.61% |
| pierrot vs Victor | 235–250 | 48.45% |
| pierrot vs Alisa | 210–273 | 43.48% |
| pierrot vs Lars | 227–252 | 47.39% |
| pierrot vs Lili | 261–216 | 54.72% |
| pierrot vs Xiaoyu | 228–241 | 48.61% |
| pierrot vs Law | 248–214 | 53.68% |
| pierrot vs Claudio | 237–224 | 51.41% |
| pierrot vs Jun | 217–217 | 50.00% |
| pierrot vs Azucena | 222–193 | 53.49% |
| pierrot vs Nina | 205–205 | 50.00% |
| pierrot vs Eddy | 204–199 | 50.62% |
| pierrot vs Devil Jin | 182–217–1 | 45.61% |
| pierrot vs Miary Zo | 177–209 | 45.85% |
| pierrot vs Shaheen | 186–187 | 49.87% |
| pierrot vs Clive | 174–194 | 47.28% |
| pierrot vs Leroy | 158–202 | 43.89% |
| pierrot vs Zafina | 180–174 | 50.85% |
| pierrot vs Armor King | 163–174 | 48.37% |
| pierrot vs Raven | 176–134 | 56.77% |
| pierrot vs Leo | 160–131 | 54.98% |
| pierrot vs Lidia | 133–158 | 45.70% |
| pierrot vs Fahkumram | 122–162 | 42.96% |
| pierrot vs Anna | 123–158 | 43.77% |
| pierrot vs Kuma | 111–99 | 52.86% |
| pierrot vs Panda | 63–63 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.