| JAYFROMCLT vs Steve | 44–40 | 52.38% |
| JAYFROMCLT vs Jin | 40–40 | 50.00% |
| JAYFROMCLT vs Reina | 45–27 | 62.50% |
| JAYFROMCLT vs King | 39–30 | 56.52% |
| JAYFROMCLT vs Law | 38–28 | 57.58% |
| JAYFROMCLT vs Kazuya | 37–26 | 58.73% |
| JAYFROMCLT vs Hwoarang | 32–27 | 54.24% |
| JAYFROMCLT vs Bryan | 34–25 | 57.63% |
| JAYFROMCLT vs Lars | 26–19 | 57.78% |
| JAYFROMCLT vs Dragunov | 22–22 | 50.00% |
| JAYFROMCLT vs Lee | 23–21 | 52.27% |
| JAYFROMCLT vs Raven | 18–24 | 42.86% |
| JAYFROMCLT vs Azucena | 23–18 | 56.10% |
| JAYFROMCLT vs Asuka | 23–14 | 62.16% |
| JAYFROMCLT vs Lili | 20–17 | 54.05% |
| JAYFROMCLT vs Jun | 14–20 | 41.18% |
| JAYFROMCLT vs Eddy | 20–11 | 64.52% |
| JAYFROMCLT vs Yoshimitsu | 16–14 | 53.33% |
| JAYFROMCLT vs Xiaoyu | 12–17 | 41.38% |
| JAYFROMCLT vs Leo | 20–9 | 68.97% |
| JAYFROMCLT vs Feng | 14–14 | 50.00% |
| JAYFROMCLT vs Paul | 8–18 | 30.77% |
| JAYFROMCLT vs Nina | 12–9 | 57.14% |
| JAYFROMCLT vs Zafina | 14–7 | 66.67% |
| JAYFROMCLT vs Victor | 12–9 | 57.14% |
| JAYFROMCLT vs Leroy | 12–8 | 60.00% |
| JAYFROMCLT vs Jack-8 | 12–7 | 63.16% |
| JAYFROMCLT vs Devil Jin | 11–5 | 68.75% |
| JAYFROMCLT vs Alisa | 5–10–1 | 33.33% |
| JAYFROMCLT vs Heihachi | 6–8 | 42.86% |
| JAYFROMCLT vs Shaheen | 4–9 | 30.77% |
| JAYFROMCLT vs Clive | 7–6 | 53.85% |
| JAYFROMCLT vs Claudio | 3–9 | 25.00% |
| JAYFROMCLT vs Anna | 5–3 | 62.50% |
| JAYFROMCLT vs Panda | 3–4 | 42.86% |
| JAYFROMCLT vs Kuma | 3–3 | 50.00% |
| JAYFROMCLT vs Armor King | 2–4 | 33.33% |
| JAYFROMCLT vs Lidia | 2–3 | 40.00% |
| JAYFROMCLT vs Fahkumram | 3–2 | 60.00% |
| JAYFROMCLT vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.