| GarrisonBonus vs Kazuya | 105–60 | 63.64% |
| GarrisonBonus vs Bryan | 85–62 | 57.82% |
| GarrisonBonus vs Steve | 61–50 | 54.95% |
| GarrisonBonus vs Jin | 62–47 | 56.88% |
| GarrisonBonus vs Heihachi | 63–41 | 60.58% |
| GarrisonBonus vs Reina | 59–41 | 59.00% |
| GarrisonBonus vs Dragunov | 60–32 | 65.22% |
| GarrisonBonus vs King | 49–41 | 54.44% |
| GarrisonBonus vs Lee | 54–32 | 62.79% |
| GarrisonBonus vs Yoshimitsu | 51–23 | 68.92% |
| GarrisonBonus vs Paul | 44–23 | 65.67% |
| GarrisonBonus vs Devil Jin | 30–30 | 50.00% |
| GarrisonBonus vs Hwoarang | 39–20 | 66.10% |
| GarrisonBonus vs Law | 25–23 | 52.08% |
| GarrisonBonus vs Xiaoyu | 28–17 | 62.22% |
| GarrisonBonus vs Feng | 23–16 | 58.97% |
| GarrisonBonus vs Lili | 22–17 | 56.41% |
| GarrisonBonus vs Victor | 23–16 | 58.97% |
| GarrisonBonus vs Azucena | 21–17 | 55.26% |
| GarrisonBonus vs Nina | 19–18 | 51.35% |
| GarrisonBonus vs Eddy | 22–15 | 59.46% |
| GarrisonBonus vs Asuka | 20–14 | 58.82% |
| GarrisonBonus vs Leo | 25–7 | 78.12% |
| GarrisonBonus vs Leroy | 14–17 | 45.16% |
| GarrisonBonus vs Lidia | 15–13 | 53.57% |
| GarrisonBonus vs Alisa | 13–10 | 56.52% |
| GarrisonBonus vs Kuma | 12–11 | 52.17% |
| GarrisonBonus vs Lars | 10–12 | 45.45% |
| GarrisonBonus vs Raven | 11–11 | 50.00% |
| GarrisonBonus vs Clive | 9–13 | 40.91% |
| GarrisonBonus vs Jack-8 | 9–11 | 45.00% |
| GarrisonBonus vs Claudio | 13–7 | 65.00% |
| GarrisonBonus vs Jun | 5–10 | 33.33% |
| GarrisonBonus vs Panda | 1–9 | 10.00% |
| GarrisonBonus vs Shaheen | 5–4 | 55.56% |
| GarrisonBonus vs Armor King | 1–6 | 14.29% |
| GarrisonBonus vs Anna | 5–1 | 83.33% |
| GarrisonBonus vs Zafina | 0–4 | 0.00% |
| GarrisonBonus vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.