| BackOBeyond46 vs Jin | 100–66 | 60.24% |
| BackOBeyond46 vs Kazuya | 79–72 | 52.32% |
| BackOBeyond46 vs King | 62–58 | 51.67% |
| BackOBeyond46 vs Bryan | 58–58 | 50.00% |
| BackOBeyond46 vs Hwoarang | 51–36 | 58.62% |
| BackOBeyond46 vs Reina | 37–50 | 42.53% |
| BackOBeyond46 vs Dragunov | 38–45 | 45.78% |
| BackOBeyond46 vs Steve | 51–28 | 64.56% |
| BackOBeyond46 vs Law | 30–38 | 44.12% |
| BackOBeyond46 vs Yoshimitsu | 31–37 | 45.59% |
| BackOBeyond46 vs Lee | 25–41 | 37.88% |
| BackOBeyond46 vs Devil Jin | 32–32 | 50.00% |
| BackOBeyond46 vs Lili | 31–33 | 48.44% |
| BackOBeyond46 vs Paul | 34–29 | 53.97% |
| BackOBeyond46 vs Lars | 26–37 | 41.27% |
| BackOBeyond46 vs Eddy | 18–34 | 34.62% |
| BackOBeyond46 vs Jun | 26–25 | 50.98% |
| BackOBeyond46 vs Victor | 21–27 | 43.75% |
| BackOBeyond46 vs Xiaoyu | 28–18 | 60.87% |
| BackOBeyond46 vs Heihachi | 16–27 | 37.21% |
| BackOBeyond46 vs Nina | 23–19 | 54.76% |
| BackOBeyond46 vs Asuka | 22–13 | 62.86% |
| BackOBeyond46 vs Feng | 16–19 | 45.71% |
| BackOBeyond46 vs Azucena | 15–19 | 44.12% |
| BackOBeyond46 vs Leo | 16–16 | 50.00% |
| BackOBeyond46 vs Raven | 14–17 | 45.16% |
| BackOBeyond46 vs Alisa | 13–12 | 52.00% |
| BackOBeyond46 vs Leroy | 12–9 | 57.14% |
| BackOBeyond46 vs Jack-8 | 8–10 | 44.44% |
| BackOBeyond46 vs Kuma | 5–10 | 33.33% |
| BackOBeyond46 vs Lidia | 8–7 | 53.33% |
| BackOBeyond46 vs Claudio | 7–7 | 50.00% |
| BackOBeyond46 vs Shaheen | 3–3 | 50.00% |
| BackOBeyond46 vs Armor King | 5–1 | 83.33% |
| BackOBeyond46 vs Clive | 1–3 | 25.00% |
| BackOBeyond46 vs Panda | 1–2 | 33.33% |
| BackOBeyond46 vs Anna | 2–1 | 66.67% |
| BackOBeyond46 vs Zafina | 0–2 | 0.00% |
| BackOBeyond46 vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.