| WANDERLEYTAISON vs Jin | 17–29 | 36.96% |
| WANDERLEYTAISON vs Law | 14–10 | 58.33% |
| WANDERLEYTAISON vs Victor | 12–9 | 57.14% |
| WANDERLEYTAISON vs Hwoarang | 11–8 | 57.89% |
| WANDERLEYTAISON vs Lili | 11–8 | 57.89% |
| WANDERLEYTAISON vs Reina | 14–4 | 77.78% |
| WANDERLEYTAISON vs Lars | 9–6 | 60.00% |
| WANDERLEYTAISON vs Azucena | 11–4 | 73.33% |
| WANDERLEYTAISON vs King | 7–7 | 50.00% |
| WANDERLEYTAISON vs Dragunov | 5–9 | 35.71% |
| WANDERLEYTAISON vs Steve | 8–5 | 61.54% |
| WANDERLEYTAISON vs Jun | 8–5 | 61.54% |
| WANDERLEYTAISON vs Kazuya | 6–6 | 50.00% |
| WANDERLEYTAISON vs Bryan | 5–6 | 45.45% |
| WANDERLEYTAISON vs Eddy | 4–7 | 36.36% |
| WANDERLEYTAISON vs Alisa | 4–5 | 44.44% |
| WANDERLEYTAISON vs Nina | 3–6 | 33.33% |
| WANDERLEYTAISON vs Heihachi | 5–3 | 62.50% |
| WANDERLEYTAISON vs Yoshimitsu | 3–4 | 42.86% |
| WANDERLEYTAISON vs Asuka | 3–4 | 42.86% |
| WANDERLEYTAISON vs Lee | 3–3 | 50.00% |
| WANDERLEYTAISON vs Lidia | 5–1 | 83.33% |
| WANDERLEYTAISON vs Zafina | 2–3 | 40.00% |
| WANDERLEYTAISON vs Anna | 3–2 | 60.00% |
| WANDERLEYTAISON vs Xiaoyu | 2–1 | 66.67% |
| WANDERLEYTAISON vs Jack-8 | 2–1 | 66.67% |
| WANDERLEYTAISON vs Panda | 1–2 | 33.33% |
| WANDERLEYTAISON vs Clive | 2–1 | 66.67% |
| WANDERLEYTAISON vs Paul | 0–2 | 0.00% |
| WANDERLEYTAISON vs Leo | 2–0 | 100.00% |
| WANDERLEYTAISON vs Leroy | 0–2 | 0.00% |
| WANDERLEYTAISON vs Miary Zo | 2–0 | 100.00% |
| WANDERLEYTAISON vs Feng | 0–1 | 0.00% |
| WANDERLEYTAISON vs Claudio | 0–1 | 0.00% |
| WANDERLEYTAISON vs Fahkumram | 1–0 | 100.00% |
| WANDERLEYTAISON vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.