| unc reflexes vs Kazuya | 188–62 | 75.20% |
| unc reflexes vs Reina | 125–66 | 65.45% |
| unc reflexes vs Heihachi | 139–50 | 73.54% |
| unc reflexes vs Jin | 117–70 | 62.57% |
| unc reflexes vs Bryan | 109–50 | 68.55% |
| unc reflexes vs King | 103–51 | 66.88% |
| unc reflexes vs Law | 76–42 | 64.41% |
| unc reflexes vs Hwoarang | 77–33 | 70.00% |
| unc reflexes vs Dragunov | 66–40 | 62.26% |
| unc reflexes vs Devil Jin | 64–34 | 65.31% |
| unc reflexes vs Steve | 55–40 | 57.89% |
| unc reflexes vs Lili | 61–29 | 67.78% |
| unc reflexes vs Paul | 53–30 | 63.86% |
| unc reflexes vs Lars | 52–26 | 66.67% |
| unc reflexes vs Yoshimitsu | 53–24 | 68.83% |
| unc reflexes vs Lee | 49–27 | 64.47% |
| unc reflexes vs Jun | 43–26 | 62.32% |
| unc reflexes vs Nina | 41–27 | 60.29% |
| unc reflexes vs Azucena | 33–28 | 54.10% |
| unc reflexes vs Lidia | 41–19 | 68.33% |
| unc reflexes vs Claudio | 35–23 | 60.34% |
| unc reflexes vs Victor | 34–22 | 60.71% |
| unc reflexes vs Asuka | 33–16 | 67.35% |
| unc reflexes vs Feng | 33–13 | 71.74% |
| unc reflexes vs Xiaoyu | 31–13 | 70.45% |
| unc reflexes vs Fahkumram | 23–18 | 56.10% |
| unc reflexes vs Raven | 22–16 | 57.89% |
| unc reflexes vs Alisa | 21–16 | 56.76% |
| unc reflexes vs Eddy | 21–15 | 58.33% |
| unc reflexes vs Shaheen | 27–7 | 79.41% |
| unc reflexes vs Clive | 25–9 | 73.53% |
| unc reflexes vs Zafina | 23–9 | 71.88% |
| unc reflexes vs Leroy | 24–8 | 75.00% |
| unc reflexes vs Anna | 16–15 | 51.61% |
| unc reflexes vs Jack-8 | 20–7 | 74.07% |
| unc reflexes vs Kuma | 18–9 | 66.67% |
| unc reflexes vs Leo | 13–7 | 65.00% |
| unc reflexes vs Panda | 8–8 | 50.00% |
| unc reflexes vs Miary Zo | 5–5 | 50.00% |
| unc reflexes vs Armor King | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.