| ggeettssoommeee vs King | 20–30 | 40.00% |
| ggeettssoommeee vs Lili | 22–20 | 52.38% |
| ggeettssoommeee vs Kazuya | 24–17 | 58.54% |
| ggeettssoommeee vs Azucena | 24–16 | 60.00% |
| ggeettssoommeee vs Jin | 12–26 | 31.58% |
| ggeettssoommeee vs Reina | 25–12 | 67.57% |
| ggeettssoommeee vs Bryan | 14–18 | 43.75% |
| ggeettssoommeee vs Steve | 16–13 | 55.17% |
| ggeettssoommeee vs Law | 11–16 | 40.74% |
| ggeettssoommeee vs Victor | 13–11 | 54.17% |
| ggeettssoommeee vs Feng | 16–6 | 72.73% |
| ggeettssoommeee vs Hwoarang | 12–9 | 57.14% |
| ggeettssoommeee vs Eddy | 14–7 | 66.67% |
| ggeettssoommeee vs Clive | 9–10 | 47.37% |
| ggeettssoommeee vs Leo | 8–10 | 44.44% |
| ggeettssoommeee vs Lee | 10–7 | 58.82% |
| ggeettssoommeee vs Paul | 6–10 | 37.50% |
| ggeettssoommeee vs Lars | 9–7 | 56.25% |
| ggeettssoommeee vs Asuka | 7–8 | 46.67% |
| ggeettssoommeee vs Heihachi | 6–9 | 40.00% |
| ggeettssoommeee vs Yoshimitsu | 4–9 | 30.77% |
| ggeettssoommeee vs Dragunov | 4–9 | 30.77% |
| ggeettssoommeee vs Jun | 3–9 | 25.00% |
| ggeettssoommeee vs Lidia | 5–7 | 41.67% |
| ggeettssoommeee vs Jack-8 | 4–7 | 36.36% |
| ggeettssoommeee vs Devil Jin | 8–3 | 72.73% |
| ggeettssoommeee vs Raven | 5–5 | 50.00% |
| ggeettssoommeee vs Leroy | 5–3 | 62.50% |
| ggeettssoommeee vs Anna | 4–4 | 50.00% |
| ggeettssoommeee vs Xiaoyu | 1–5 | 16.67% |
| ggeettssoommeee vs Nina | 3–3 | 50.00% |
| ggeettssoommeee vs Claudio | 4–1 | 80.00% |
| ggeettssoommeee vs Zafina | 2–2 | 50.00% |
| ggeettssoommeee vs Alisa | 0–3 | 0.00% |
| ggeettssoommeee vs Kuma | 2–0 | 100.00% |
| ggeettssoommeee vs Panda | 1–1 | 50.00% |
| ggeettssoommeee vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.