| Timetoguess vs Kazuya | 205–168 | 54.96% |
| Timetoguess vs Jin | 173–163 | 51.49% |
| Timetoguess vs Reina | 172–163 | 51.34% |
| Timetoguess vs Heihachi | 160–144 | 52.63% |
| Timetoguess vs Bryan | 177–119 | 59.80% |
| Timetoguess vs Law | 159–103 | 60.69% |
| Timetoguess vs Paul | 156–95 | 62.15% |
| Timetoguess vs Hwoarang | 137–98 | 58.30% |
| Timetoguess vs Dragunov | 98–124–1 | 44.14% |
| Timetoguess vs Lee | 115–108 | 51.57% |
| Timetoguess vs Steve | 134–84–1 | 61.47% |
| Timetoguess vs King | 128–82 | 60.95% |
| Timetoguess vs Yoshimitsu | 114–70 | 61.96% |
| Timetoguess vs Lili | 97–83–1 | 53.89% |
| Timetoguess vs Asuka | 98–79 | 55.37% |
| Timetoguess vs Devil Jin | 89–85 | 51.15% |
| Timetoguess vs Jun | 85–80 | 51.52% |
| Timetoguess vs Clive | 81–80 | 50.31% |
| Timetoguess vs Azucena | 75–83 | 47.47% |
| Timetoguess vs Lars | 72–72 | 50.00% |
| Timetoguess vs Victor | 74–64 | 53.62% |
| Timetoguess vs Xiaoyu | 83–54 | 60.58% |
| Timetoguess vs Lidia | 66–70 | 48.53% |
| Timetoguess vs Nina | 68–54 | 55.74% |
| Timetoguess vs Feng | 63–56 | 52.94% |
| Timetoguess vs Eddy | 61–56 | 52.14% |
| Timetoguess vs Shaheen | 55–60 | 47.83% |
| Timetoguess vs Fahkumram | 56–57 | 49.56% |
| Timetoguess vs Jack-8 | 73–39 | 65.18% |
| Timetoguess vs Leroy | 57–53 | 51.82% |
| Timetoguess vs Leo | 55–50 | 52.38% |
| Timetoguess vs Claudio | 55–49 | 52.88% |
| Timetoguess vs Raven | 57–44 | 56.44% |
| Timetoguess vs Alisa | 55–44 | 55.56% |
| Timetoguess vs Zafina | 52–41 | 55.91% |
| Timetoguess vs Kuma | 31–33 | 48.44% |
| Timetoguess vs Panda | 15–26 | 36.59% |
| Timetoguess vs Armor King | 10–14 | 41.67% |
| Timetoguess vs Anna | 10–13 | 43.48% |
| Timetoguess vs Miary Zo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.