| ZXCVBNM365 vs Kazuya | 142–110 | 56.35% |
| ZXCVBNM365 vs King | 116–90 | 56.31% |
| ZXCVBNM365 vs Bryan | 102–103 | 49.76% |
| ZXCVBNM365 vs Reina | 131–56 | 70.05% |
| ZXCVBNM365 vs Steve | 101–82 | 55.19% |
| ZXCVBNM365 vs Jin | 71–107 | 39.89% |
| ZXCVBNM365 vs Law | 80–89 | 47.34% |
| ZXCVBNM365 vs Clive | 82–73 | 52.90% |
| ZXCVBNM365 vs Hwoarang | 61–87 | 41.22% |
| ZXCVBNM365 vs Lee | 76–70 | 52.05% |
| ZXCVBNM365 vs Heihachi | 60–74 | 44.78% |
| ZXCVBNM365 vs Paul | 68–61 | 52.71% |
| ZXCVBNM365 vs Yoshimitsu | 77–44 | 63.64% |
| ZXCVBNM365 vs Nina | 57–55 | 50.89% |
| ZXCVBNM365 vs Jun | 66–41 | 61.68% |
| ZXCVBNM365 vs Dragunov | 57–46 | 55.34% |
| ZXCVBNM365 vs Lars | 50–49 | 50.51% |
| ZXCVBNM365 vs Asuka | 53–45 | 54.08% |
| ZXCVBNM365 vs Lili | 46–49 | 48.42% |
| ZXCVBNM365 vs Azucena | 47–44 | 51.65% |
| ZXCVBNM365 vs Victor | 39–52 | 42.86% |
| ZXCVBNM365 vs Devil Jin | 47–39 | 54.65% |
| ZXCVBNM365 vs Xiaoyu | 42–42 | 50.00% |
| ZXCVBNM365 vs Leo | 27–44 | 38.03% |
| ZXCVBNM365 vs Claudio | 22–47 | 31.88% |
| ZXCVBNM365 vs Eddy | 32–35 | 47.76% |
| ZXCVBNM365 vs Leroy | 27–38 | 41.54% |
| ZXCVBNM365 vs Raven | 33–32 | 50.77% |
| ZXCVBNM365 vs Jack-8 | 28–35 | 44.44% |
| ZXCVBNM365 vs Lidia | 25–37 | 40.32% |
| ZXCVBNM365 vs Feng | 23–35 | 39.66% |
| ZXCVBNM365 vs Alisa | 28–29 | 49.12% |
| ZXCVBNM365 vs Shaheen | 26–28 | 48.15% |
| ZXCVBNM365 vs Zafina | 16–32 | 33.33% |
| ZXCVBNM365 vs Kuma | 24–20 | 54.55% |
| ZXCVBNM365 vs Miary Zo | 26–17 | 60.47% |
| ZXCVBNM365 vs Panda | 10–10 | 50.00% |
| ZXCVBNM365 vs Fahkumram | 10–10 | 50.00% |
| ZXCVBNM365 vs Anna | 6–6 | 50.00% |
| ZXCVBNM365 vs Armor King | 8–3 | 72.73% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.