| DRAYPAIN247 vs King | 30–62–1 | 32.61% |
| DRAYPAIN247 vs Steve | 27–44 | 38.03% |
| DRAYPAIN247 vs Jin | 27–34 | 44.26% |
| DRAYPAIN247 vs Hwoarang | 20–39 | 33.90% |
| DRAYPAIN247 vs Azucena | 22–35 | 38.60% |
| DRAYPAIN247 vs Law | 13–43 | 23.21% |
| DRAYPAIN247 vs Reina | 27–26 | 50.94% |
| DRAYPAIN247 vs Eddy | 9–43–1 | 17.31% |
| DRAYPAIN247 vs Lili | 24–24 | 50.00% |
| DRAYPAIN247 vs Kazuya | 16–23 | 41.03% |
| DRAYPAIN247 vs Jun | 14–25 | 35.90% |
| DRAYPAIN247 vs Yoshimitsu | 12–25 | 32.43% |
| DRAYPAIN247 vs Asuka | 17–20 | 45.95% |
| DRAYPAIN247 vs Dragunov | 10–26 | 27.78% |
| DRAYPAIN247 vs Bryan | 12–22 | 35.29% |
| DRAYPAIN247 vs Lee | 14–20 | 41.18% |
| DRAYPAIN247 vs Leroy | 16–18 | 47.06% |
| DRAYPAIN247 vs Lidia | 15–17 | 46.88% |
| DRAYPAIN247 vs Armor King | 7–25 | 21.88% |
| DRAYPAIN247 vs Paul | 14–17 | 45.16% |
| DRAYPAIN247 vs Victor | 14–16 | 46.67% |
| DRAYPAIN247 vs Xiaoyu | 11–17 | 39.29% |
| DRAYPAIN247 vs Lars | 8–20 | 28.57% |
| DRAYPAIN247 vs Heihachi | 16–12 | 57.14% |
| DRAYPAIN247 vs Clive | 8–18 | 30.77% |
| DRAYPAIN247 vs Fahkumram | 3–22 | 12.00% |
| DRAYPAIN247 vs Leo | 8–15 | 34.78% |
| DRAYPAIN247 vs Feng | 13–9 | 59.09% |
| DRAYPAIN247 vs Alisa | 7–12 | 36.84% |
| DRAYPAIN247 vs Nina | 7–12 | 36.84% |
| DRAYPAIN247 vs Devil Jin | 6–11 | 35.29% |
| DRAYPAIN247 vs Raven | 6–11 | 35.29% |
| DRAYPAIN247 vs Claudio | 5–9 | 35.71% |
| DRAYPAIN247 vs Anna | 4–8 | 33.33% |
| DRAYPAIN247 vs Kuma | 0–10 | 0.00% |
| DRAYPAIN247 vs Jack-8 | 2–7 | 22.22% |
| DRAYPAIN247 vs Shaheen | 3–6 | 33.33% |
| DRAYPAIN247 vs Panda | 2–4 | 33.33% |
| DRAYPAIN247 vs Zafina | 1–5 | 16.67% |
| DRAYPAIN247 vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.