| H2Oskills vs Bryan | 99–96 | 50.77% |
| H2Oskills vs Hwoarang | 98–86 | 53.26% |
| H2Oskills vs Jin | 79–88 | 47.31% |
| H2Oskills vs King | 86–68 | 55.84% |
| H2Oskills vs Reina | 80–74 | 51.95% |
| H2Oskills vs Steve | 66–67 | 49.62% |
| H2Oskills vs Kazuya | 63–68 | 48.09% |
| H2Oskills vs Asuka | 61–60 | 50.41% |
| H2Oskills vs Lee | 67–46 | 59.29% |
| H2Oskills vs Paul | 68–43 | 61.26% |
| H2Oskills vs Lili | 53–54 | 49.53% |
| H2Oskills vs Dragunov | 62–45 | 57.94% |
| H2Oskills vs Jun | 49–54 | 47.57% |
| H2Oskills vs Feng | 46–52 | 46.94% |
| H2Oskills vs Law | 46–51 | 47.42% |
| H2Oskills vs Lars | 53–44 | 54.64% |
| H2Oskills vs Devil Jin | 47–47 | 50.00% |
| H2Oskills vs Xiaoyu | 47–42 | 52.81% |
| H2Oskills vs Azucena | 56–33 | 62.92% |
| H2Oskills vs Victor | 44–44 | 50.00% |
| H2Oskills vs Yoshimitsu | 37–35 | 51.39% |
| H2Oskills vs Alisa | 40–31 | 56.34% |
| H2Oskills vs Leo | 25–44 | 36.23% |
| H2Oskills vs Leroy | 42–27 | 60.87% |
| H2Oskills vs Nina | 39–29 | 57.35% |
| H2Oskills vs Shaheen | 36–26 | 58.06% |
| H2Oskills vs Lidia | 29–32 | 47.54% |
| H2Oskills vs Zafina | 26–34 | 43.33% |
| H2Oskills vs Jack-8 | 32–26 | 55.17% |
| H2Oskills vs Heihachi | 23–35 | 39.66% |
| H2Oskills vs Raven | 35–22 | 61.40% |
| H2Oskills vs Claudio | 28–26 | 51.85% |
| H2Oskills vs Eddy | 17–37 | 31.48% |
| H2Oskills vs Kuma | 11–29 | 27.50% |
| H2Oskills vs Anna | 18–15 | 54.55% |
| H2Oskills vs Clive | 12–17 | 41.38% |
| H2Oskills vs Fahkumram | 9–10 | 47.37% |
| H2Oskills vs Panda | 7–8 | 46.67% |
| H2Oskills vs Armor King | 5–5 | 50.00% |
| H2Oskills vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.