| Sorrisomec vs Jin | 81–57 | 58.70% |
| Sorrisomec vs Armor King | 65–68 | 48.87% |
| Sorrisomec vs Law | 47–35 | 57.32% |
| Sorrisomec vs King | 31–38 | 44.93% |
| Sorrisomec vs Dragunov | 31–34 | 47.69% |
| Sorrisomec vs Eddy | 43–17 | 71.67% |
| Sorrisomec vs Bryan | 28–31 | 47.46% |
| Sorrisomec vs Lili | 33–25 | 56.90% |
| Sorrisomec vs Steve | 22–29 | 43.14% |
| Sorrisomec vs Kazuya | 22–28 | 44.00% |
| Sorrisomec vs Xiaoyu | 19–28 | 40.43% |
| Sorrisomec vs Paul | 17–25 | 40.48% |
| Sorrisomec vs Hwoarang | 17–24 | 41.46% |
| Sorrisomec vs Reina | 20–21 | 48.78% |
| Sorrisomec vs Asuka | 18–22 | 45.00% |
| Sorrisomec vs Lidia | 13–19 | 40.62% |
| Sorrisomec vs Lars | 9–22 | 29.03% |
| Sorrisomec vs Yoshimitsu | 16–14 | 53.33% |
| Sorrisomec vs Devil Jin | 12–17 | 41.38% |
| Sorrisomec vs Jun | 14–15 | 48.28% |
| Sorrisomec vs Heihachi | 14–15 | 48.28% |
| Sorrisomec vs Victor | 8–20 | 28.57% |
| Sorrisomec vs Clive | 10–11 | 47.62% |
| Sorrisomec vs Anna | 12–8 | 60.00% |
| Sorrisomec vs Nina | 9–10 | 47.37% |
| Sorrisomec vs Jack-8 | 8–10 | 44.44% |
| Sorrisomec vs Lee | 5–13 | 27.78% |
| Sorrisomec vs Azucena | 6–10 | 37.50% |
| Sorrisomec vs Claudio | 8–7 | 53.33% |
| Sorrisomec vs Zafina | 5–10 | 33.33% |
| Sorrisomec vs Leo | 6–8 | 42.86% |
| Sorrisomec vs Leroy | 7–7 | 50.00% |
| Sorrisomec vs Feng | 4–9 | 30.77% |
| Sorrisomec vs Alisa | 4–9 | 30.77% |
| Sorrisomec vs Shaheen | 6–5 | 54.55% |
| Sorrisomec vs Kuma | 3–8 | 27.27% |
| Sorrisomec vs Raven | 1–10 | 9.09% |
| Sorrisomec vs Fahkumram | 4–7 | 36.36% |
| Sorrisomec vs Miary Zo | 3–6 | 33.33% |
| Sorrisomec vs Panda | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.