| Nielz Mishima vs Kazuya | 79–104 | 43.17% |
| Nielz Mishima vs Jin | 110–60 | 64.71% |
| Nielz Mishima vs Dragunov | 67–97 | 40.85% |
| Nielz Mishima vs King | 66–70 | 48.53% |
| Nielz Mishima vs Hwoarang | 38–57 | 40.00% |
| Nielz Mishima vs Lili | 29–66 | 30.53% |
| Nielz Mishima vs Reina | 38–57 | 40.00% |
| Nielz Mishima vs Paul | 36–53 | 40.45% |
| Nielz Mishima vs Bryan | 34–55 | 38.20% |
| Nielz Mishima vs Steve | 47–40 | 54.02% |
| Nielz Mishima vs Law | 28–55 | 33.73% |
| Nielz Mishima vs Victor | 37–40 | 48.05% |
| Nielz Mishima vs Yoshimitsu | 24–46 | 34.29% |
| Nielz Mishima vs Jun | 36–34 | 51.43% |
| Nielz Mishima vs Devil Jin | 31–32 | 49.21% |
| Nielz Mishima vs Lars | 25–35 | 41.67% |
| Nielz Mishima vs Lee | 31–28 | 52.54% |
| Nielz Mishima vs Alisa | 18–36 | 33.33% |
| Nielz Mishima vs Asuka | 17–36 | 32.08% |
| Nielz Mishima vs Heihachi | 23–27 | 46.00% |
| Nielz Mishima vs Eddy | 15–33 | 31.25% |
| Nielz Mishima vs Feng | 23–24 | 48.94% |
| Nielz Mishima vs Jack-8 | 16–26 | 38.10% |
| Nielz Mishima vs Nina | 18–23 | 43.90% |
| Nielz Mishima vs Clive | 22–18 | 55.00% |
| Nielz Mishima vs Xiaoyu | 19–17 | 52.78% |
| Nielz Mishima vs Claudio | 16–18 | 47.06% |
| Nielz Mishima vs Lidia | 18–16 | 52.94% |
| Nielz Mishima vs Leroy | 12–11 | 52.17% |
| Nielz Mishima vs Leo | 12–8 | 60.00% |
| Nielz Mishima vs Zafina | 10–10 | 50.00% |
| Nielz Mishima vs Azucena | 5–13 | 27.78% |
| Nielz Mishima vs Kuma | 6–6 | 50.00% |
| Nielz Mishima vs Shaheen | 6–4 | 60.00% |
| Nielz Mishima vs Raven | 5–5 | 50.00% |
| Nielz Mishima vs Anna | 1–5 | 16.67% |
| Nielz Mishima vs Panda | 1–2 | 33.33% |
| Nielz Mishima vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.