| GQJokester vs King | 302–288 | 51.19% |
| GQJokester vs Jin | 247–302 | 44.99% |
| GQJokester vs Bryan | 288–245 | 54.03% |
| GQJokester vs Kazuya | 275–251 | 52.28% |
| GQJokester vs Hwoarang | 237–254 | 48.27% |
| GQJokester vs Steve | 223–250 | 47.15% |
| GQJokester vs Reina | 217–209–1 | 50.94% |
| GQJokester vs Law | 168–236 | 41.58% |
| GQJokester vs Paul | 137–172 | 44.34% |
| GQJokester vs Lili | 144–153 | 48.48% |
| GQJokester vs Yoshimitsu | 142–143 | 49.82% |
| GQJokester vs Lee | 138–146 | 48.59% |
| GQJokester vs Azucena | 120–157 | 43.32% |
| GQJokester vs Dragunov | 129–142 | 47.60% |
| GQJokester vs Xiaoyu | 124–138 | 47.33% |
| GQJokester vs Asuka | 109–114 | 48.88% |
| GQJokester vs Lidia | 116–99 | 53.95% |
| GQJokester vs Devil Jin | 81–133 | 37.85% |
| GQJokester vs Eddy | 87–126 | 40.85% |
| GQJokester vs Lars | 101–109 | 48.10% |
| GQJokester vs Nina | 96–112–2 | 46.15% |
| GQJokester vs Jun | 102–100 | 50.50% |
| GQJokester vs Heihachi | 111–90 | 55.22% |
| GQJokester vs Feng | 81–119 | 40.50% |
| GQJokester vs Victor | 85–114 | 42.71% |
| GQJokester vs Fahkumram | 105–71 | 59.66% |
| GQJokester vs Leo | 89–79 | 52.98% |
| GQJokester vs Raven | 89–79 | 52.98% |
| GQJokester vs Miary Zo | 76–85 | 47.20% |
| GQJokester vs Leroy | 66–81 | 44.90% |
| GQJokester vs Armor King | 60–87 | 40.82% |
| GQJokester vs Alisa | 46–74 | 38.33% |
| GQJokester vs Jack-8 | 53–61 | 46.49% |
| GQJokester vs Shaheen | 53–53 | 50.00% |
| GQJokester vs Anna | 51–50 | 50.50% |
| GQJokester vs Claudio | 46–39 | 54.12% |
| GQJokester vs Clive | 42–42 | 50.00% |
| GQJokester vs Zafina | 40–39 | 50.63% |
| GQJokester vs Kuma | 32–41 | 43.84% |
| GQJokester vs Panda | 17–21 | 44.74% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.