| Noah316 vs Kazuya | 67–77 | 46.53% |
| Noah316 vs King | 50–38 | 56.82% |
| Noah316 vs Jin | 38–42 | 47.50% |
| Noah316 vs Paul | 27–30 | 47.37% |
| Noah316 vs Reina | 30–19 | 61.22% |
| Noah316 vs Law | 32–16 | 66.67% |
| Noah316 vs Hwoarang | 25–23 | 52.08% |
| Noah316 vs Bryan | 23–14 | 62.16% |
| Noah316 vs Dragunov | 18–17 | 51.43% |
| Noah316 vs Victor | 19–13 | 59.38% |
| Noah316 vs Lars | 13–17 | 43.33% |
| Noah316 vs Steve | 15–10 | 60.00% |
| Noah316 vs Devil Jin | 9–16 | 36.00% |
| Noah316 vs Yoshimitsu | 14–10 | 58.33% |
| Noah316 vs Eddy | 11–13 | 45.83% |
| Noah316 vs Feng | 11–12 | 47.83% |
| Noah316 vs Asuka | 12–10 | 54.55% |
| Noah316 vs Jun | 9–10 | 47.37% |
| Noah316 vs Alisa | 6–11 | 35.29% |
| Noah316 vs Shaheen | 9–4 | 69.23% |
| Noah316 vs Raven | 8–3 | 72.73% |
| Noah316 vs Xiaoyu | 7–3 | 70.00% |
| Noah316 vs Nina | 5–5 | 50.00% |
| Noah316 vs Lee | 0–10 | 0.00% |
| Noah316 vs Kuma | 2–8 | 20.00% |
| Noah316 vs Jack-8 | 2–6 | 25.00% |
| Noah316 vs Azucena | 3–4 | 42.86% |
| Noah316 vs Lili | 0–6 | 0.00% |
| Noah316 vs Claudio | 4–2 | 66.67% |
| Noah316 vs Zafina | 3–3 | 50.00% |
| Noah316 vs Leroy | 2–4 | 33.33% |
| Noah316 vs Heihachi | 2–3 | 40.00% |
| Noah316 vs Lidia | 2–2 | 50.00% |
| Noah316 vs Leo | 3–0 | 100.00% |
| Noah316 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.