| chromasurge vs Kazuya | 36–31 | 53.73% |
| chromasurge vs Heihachi | 37–28 | 56.92% |
| chromasurge vs Jin | 33–26 | 55.93% |
| chromasurge vs Reina | 36–20 | 64.29% |
| chromasurge vs Steve | 35–11 | 76.09% |
| chromasurge vs Clive | 28–17 | 62.22% |
| chromasurge vs King | 24–15 | 61.54% |
| chromasurge vs Fahkumram | 22–14 | 61.11% |
| chromasurge vs Dragunov | 24–10 | 70.59% |
| chromasurge vs Paul | 13–17 | 43.33% |
| chromasurge vs Yoshimitsu | 11–19 | 36.67% |
| chromasurge vs Hwoarang | 16–14 | 53.33% |
| chromasurge vs Law | 17–12 | 58.62% |
| chromasurge vs Bryan | 25–4 | 86.21% |
| chromasurge vs Azucena | 17–11 | 60.71% |
| chromasurge vs Leo | 17–9 | 65.38% |
| chromasurge vs Lars | 13–12 | 52.00% |
| chromasurge vs Jun | 14–11 | 56.00% |
| chromasurge vs Xiaoyu | 13–10 | 56.52% |
| chromasurge vs Devil Jin | 16–6 | 72.73% |
| chromasurge vs Lee | 10–11 | 47.62% |
| chromasurge vs Victor | 14–7 | 66.67% |
| chromasurge vs Lidia | 15–6 | 71.43% |
| chromasurge vs Eddy | 12–8 | 60.00% |
| chromasurge vs Lili | 13–5 | 72.22% |
| chromasurge vs Armor King | 7–10 | 41.18% |
| chromasurge vs Raven | 10–6 | 62.50% |
| chromasurge vs Asuka | 8–7 | 53.33% |
| chromasurge vs Nina | 11–4 | 73.33% |
| chromasurge vs Jack-8 | 8–6 | 57.14% |
| chromasurge vs Feng | 9–5 | 64.29% |
| chromasurge vs Claudio | 7–5 | 58.33% |
| chromasurge vs Alisa | 6–4 | 60.00% |
| chromasurge vs Anna | 5–5 | 50.00% |
| chromasurge vs Zafina | 4–4 | 50.00% |
| chromasurge vs Leroy | 3–5 | 37.50% |
| chromasurge vs Shaheen | 3–4 | 42.86% |
| chromasurge vs Kuma | 5–2 | 71.43% |
| chromasurge vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.