| Yass_Muss vs Kazuya | 168–196 | 46.15% |
| Yass_Muss vs Jin | 129–140 | 47.96% |
| Yass_Muss vs King | 118–114 | 50.86% |
| Yass_Muss vs Bryan | 98–82 | 54.44% |
| Yass_Muss vs Law | 74–98 | 43.02% |
| Yass_Muss vs Lili | 78–87 | 47.27% |
| Yass_Muss vs Reina | 62–100 | 38.27% |
| Yass_Muss vs Heihachi | 81–77 | 51.27% |
| Yass_Muss vs Yoshimitsu | 73–77 | 48.67% |
| Yass_Muss vs Hwoarang | 70–80 | 46.67% |
| Yass_Muss vs Steve | 61–87 | 41.22% |
| Yass_Muss vs Paul | 55–71 | 43.65% |
| Yass_Muss vs Lee | 56–55 | 50.45% |
| Yass_Muss vs Dragunov | 54–56 | 49.09% |
| Yass_Muss vs Jun | 46–60 | 43.40% |
| Yass_Muss vs Armor King | 46–54 | 46.00% |
| Yass_Muss vs Devil Jin | 29–55 | 34.52% |
| Yass_Muss vs Nina | 36–47 | 43.37% |
| Yass_Muss vs Clive | 36–40 | 47.37% |
| Yass_Muss vs Fahkumram | 41–33 | 55.41% |
| Yass_Muss vs Azucena | 35–38 | 47.95% |
| Yass_Muss vs Asuka | 29–42 | 40.85% |
| Yass_Muss vs Lars | 33–37 | 47.14% |
| Yass_Muss vs Eddy | 31–35 | 46.97% |
| Yass_Muss vs Feng | 24–39 | 38.10% |
| Yass_Muss vs Xiaoyu | 26–36 | 41.94% |
| Yass_Muss vs Lidia | 25–27 | 48.08% |
| Yass_Muss vs Alisa | 23–27 | 46.00% |
| Yass_Muss vs Anna | 25–25 | 50.00% |
| Yass_Muss vs Claudio | 19–27 | 41.30% |
| Yass_Muss vs Jack-8 | 20–25 | 44.44% |
| Yass_Muss vs Leroy | 18–24 | 42.86% |
| Yass_Muss vs Raven | 21–20 | 51.22% |
| Yass_Muss vs Victor | 15–23 | 39.47% |
| Yass_Muss vs Zafina | 11–15 | 42.31% |
| Yass_Muss vs Leo | 12–13 | 48.00% |
| Yass_Muss vs Miary Zo | 8–14 | 36.36% |
| Yass_Muss vs Kuma | 7–8 | 46.67% |
| Yass_Muss vs Panda | 5–10 | 33.33% |
| Yass_Muss vs Shaheen | 3–10 | 23.08% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.