| Andre5037 vs Kazuya | 155–143 | 52.01% |
| Andre5037 vs Jin | 108–129 | 45.57% |
| Andre5037 vs Reina | 90–114–1 | 44.12% |
| Andre5037 vs King | 105–94 | 52.76% |
| Andre5037 vs Bryan | 78–107 | 42.16% |
| Andre5037 vs Hwoarang | 72–83 | 46.45% |
| Andre5037 vs Steve | 71–72 | 49.65% |
| Andre5037 vs Lili | 51–67 | 43.22% |
| Andre5037 vs Law | 39–71 | 35.45% |
| Andre5037 vs Heihachi | 39–71 | 35.45% |
| Andre5037 vs Dragunov | 50–57 | 46.73% |
| Andre5037 vs Yoshimitsu | 52–54 | 49.06% |
| Andre5037 vs Devil Jin | 39–66 | 37.14% |
| Andre5037 vs Lidia | 46–53 | 46.46% |
| Andre5037 vs Paul | 44–53 | 45.36% |
| Andre5037 vs Azucena | 36–45 | 44.44% |
| Andre5037 vs Lee | 25–51 | 32.89% |
| Andre5037 vs Jun | 42–33 | 56.00% |
| Andre5037 vs Nina | 27–44 | 38.03% |
| Andre5037 vs Lars | 36–30 | 54.55% |
| Andre5037 vs Asuka | 25–40 | 38.46% |
| Andre5037 vs Feng | 18–42 | 30.00% |
| Andre5037 vs Eddy | 25–33 | 43.10% |
| Andre5037 vs Miary Zo | 28–26 | 51.85% |
| Andre5037 vs Clive | 24–27 | 47.06% |
| Andre5037 vs Xiaoyu | 19–31 | 38.00% |
| Andre5037 vs Victor | 17–33 | 34.00% |
| Andre5037 vs Claudio | 17–31 | 35.42% |
| Andre5037 vs Jack-8 | 17–20 | 45.95% |
| Andre5037 vs Alisa | 20–14 | 58.82% |
| Andre5037 vs Raven | 13–18 | 41.94% |
| Andre5037 vs Leo | 12–17 | 41.38% |
| Andre5037 vs Armor King | 12–17 | 41.38% |
| Andre5037 vs Kuma | 18–10 | 64.29% |
| Andre5037 vs Fahkumram | 18–10 | 64.29% |
| Andre5037 vs Leroy | 8–16 | 33.33% |
| Andre5037 vs Shaheen | 12–6 | 66.67% |
| Andre5037 vs Zafina | 8–7 | 53.33% |
| Andre5037 vs Panda | 3–0 | 100.00% |
| Andre5037 vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.