| npo100pycuk vs Armor King | 244–211 | 53.63% |
| npo100pycuk vs Kazuya | 117–180 | 39.39% |
| npo100pycuk vs Jin | 99–129 | 43.42% |
| npo100pycuk vs Bryan | 80–108 | 42.55% |
| npo100pycuk vs King | 93–89 | 51.10% |
| npo100pycuk vs Heihachi | 67–104 | 39.18% |
| npo100pycuk vs Reina | 67–103 | 39.41% |
| npo100pycuk vs Law | 84–71 | 54.19% |
| npo100pycuk vs Steve | 73–82 | 47.10% |
| npo100pycuk vs Dragunov | 59–78 | 43.07% |
| npo100pycuk vs Hwoarang | 64–70 | 47.76% |
| npo100pycuk vs Lili | 68–65 | 51.13% |
| npo100pycuk vs Devil Jin | 51–43 | 54.26% |
| npo100pycuk vs Jun | 37–53 | 41.11% |
| npo100pycuk vs Asuka | 36–52 | 40.91% |
| npo100pycuk vs Miary Zo | 41–46 | 47.13% |
| npo100pycuk vs Yoshimitsu | 35–51 | 40.70% |
| npo100pycuk vs Fahkumram | 30–56 | 34.88% |
| npo100pycuk vs Paul | 25–53 | 32.05% |
| npo100pycuk vs Azucena | 27–43 | 38.57% |
| npo100pycuk vs Lee | 32–35 | 47.76% |
| npo100pycuk vs Victor | 32–35 | 47.76% |
| npo100pycuk vs Lars | 26–37 | 41.27% |
| npo100pycuk vs Alisa | 22–38 | 36.67% |
| npo100pycuk vs Nina | 28–27 | 50.91% |
| npo100pycuk vs Clive | 28–27 | 50.91% |
| npo100pycuk vs Feng | 18–32 | 36.00% |
| npo100pycuk vs Anna | 31–19 | 62.00% |
| npo100pycuk vs Xiaoyu | 21–25 | 45.65% |
| npo100pycuk vs Eddy | 12–34 | 26.09% |
| npo100pycuk vs Raven | 18–21 | 46.15% |
| npo100pycuk vs Claudio | 10–19 | 34.48% |
| npo100pycuk vs Kuma | 8–21 | 27.59% |
| npo100pycuk vs Leo | 9–18 | 33.33% |
| npo100pycuk vs Jack-8 | 7–18 | 28.00% |
| npo100pycuk vs Leroy | 11–13 | 45.83% |
| npo100pycuk vs Shaheen | 14–8 | 63.64% |
| npo100pycuk vs Lidia | 10–10 | 50.00% |
| npo100pycuk vs Zafina | 9–9 | 50.00% |
| npo100pycuk vs Panda | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.