| howdoisidestep vs Jin | 88–69 | 56.05% |
| howdoisidestep vs Kazuya | 58–60 | 49.15% |
| howdoisidestep vs King | 57–60 | 48.72% |
| howdoisidestep vs Reina | 58–46 | 55.77% |
| howdoisidestep vs Dragunov | 32–60 | 34.78% |
| howdoisidestep vs Bryan | 42–39–1 | 51.85% |
| howdoisidestep vs Devil Jin | 45–34 | 56.96% |
| howdoisidestep vs Paul | 31–37 | 45.59% |
| howdoisidestep vs Yoshimitsu | 36–30 | 54.55% |
| howdoisidestep vs Victor | 34–32 | 51.52% |
| howdoisidestep vs Lee | 32–32 | 50.00% |
| howdoisidestep vs Law | 32–31 | 50.79% |
| howdoisidestep vs Hwoarang | 33–30 | 52.38% |
| howdoisidestep vs Azucena | 43–18 | 70.49% |
| howdoisidestep vs Lili | 29–30 | 49.15% |
| howdoisidestep vs Leroy | 36–23 | 61.02% |
| howdoisidestep vs Steve | 33–25 | 56.90% |
| howdoisidestep vs Asuka | 28–22 | 56.00% |
| howdoisidestep vs Claudio | 26–24 | 52.00% |
| howdoisidestep vs Heihachi | 25–24 | 51.02% |
| howdoisidestep vs Jun | 24–24 | 50.00% |
| howdoisidestep vs Lars | 24–19 | 55.81% |
| howdoisidestep vs Alisa | 19–23 | 45.24% |
| howdoisidestep vs Xiaoyu | 26–15 | 63.41% |
| howdoisidestep vs Leo | 14–26 | 35.00% |
| howdoisidestep vs Nina | 14–25 | 35.90% |
| howdoisidestep vs Jack-8 | 16–20 | 44.44% |
| howdoisidestep vs Eddy | 14–17 | 45.16% |
| howdoisidestep vs Feng | 12–11 | 52.17% |
| howdoisidestep vs Clive | 10–13 | 43.48% |
| howdoisidestep vs Shaheen | 11–10 | 52.38% |
| howdoisidestep vs Kuma | 11–9 | 55.00% |
| howdoisidestep vs Raven | 14–5 | 73.68% |
| howdoisidestep vs Fahkumram | 5–12 | 29.41% |
| howdoisidestep vs Zafina | 6–9 | 40.00% |
| howdoisidestep vs Anna | 4–6 | 40.00% |
| howdoisidestep vs Lidia | 8–1 | 88.89% |
| howdoisidestep vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.