| CrustyElbow vs Armor King | 42–80 | 34.43% |
| CrustyElbow vs King | 35–45 | 43.75% |
| CrustyElbow vs Jin | 26–40 | 39.39% |
| CrustyElbow vs Kazuya | 24–39 | 38.10% |
| CrustyElbow vs Bryan | 20–37 | 35.09% |
| CrustyElbow vs Steve | 18–35 | 33.96% |
| CrustyElbow vs Law | 24–22 | 52.17% |
| CrustyElbow vs Reina | 23–23 | 50.00% |
| CrustyElbow vs Dragunov | 19–20 | 48.72% |
| CrustyElbow vs Azucena | 11–24 | 31.43% |
| CrustyElbow vs Yoshimitsu | 14–19 | 42.42% |
| CrustyElbow vs Asuka | 13–20 | 39.39% |
| CrustyElbow vs Miary Zo | 12–21 | 36.36% |
| CrustyElbow vs Heihachi | 8–22 | 26.67% |
| CrustyElbow vs Hwoarang | 6–21 | 22.22% |
| CrustyElbow vs Lidia | 9–17 | 34.62% |
| CrustyElbow vs Clive | 12–13 | 48.00% |
| CrustyElbow vs Fahkumram | 12–13 | 48.00% |
| CrustyElbow vs Lili | 6–18 | 25.00% |
| CrustyElbow vs Paul | 6–16 | 27.27% |
| CrustyElbow vs Lars | 9–13 | 40.91% |
| CrustyElbow vs Lee | 7–15 | 31.82% |
| CrustyElbow vs Jun | 9–13 | 40.91% |
| CrustyElbow vs Victor | 10–12 | 45.45% |
| CrustyElbow vs Leo | 9–11 | 45.00% |
| CrustyElbow vs Jack-8 | 8–9 | 47.06% |
| CrustyElbow vs Claudio | 4–13 | 23.53% |
| CrustyElbow vs Nina | 8–9 | 47.06% |
| CrustyElbow vs Leroy | 10–7 | 58.82% |
| CrustyElbow vs Anna | 8–8 | 50.00% |
| CrustyElbow vs Xiaoyu | 9–5 | 64.29% |
| CrustyElbow vs Raven | 4–10 | 28.57% |
| CrustyElbow vs Feng | 7–6 | 53.85% |
| CrustyElbow vs Eddy | 3–8–1 | 27.27% |
| CrustyElbow vs Devil Jin | 1–10 | 9.09% |
| CrustyElbow vs Alisa | 5–6 | 45.45% |
| CrustyElbow vs Zafina | 5–6 | 45.45% |
| CrustyElbow vs Kuma | 1–5 | 16.67% |
| CrustyElbow vs Shaheen | 1–4 | 20.00% |
| CrustyElbow vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.