| BULLET vs Kazuya | 39–34 | 53.42% |
| BULLET vs Bryan | 38–26 | 59.38% |
| BULLET vs Jin | 36–21 | 63.16% |
| BULLET vs King | 33–23 | 58.93% |
| BULLET vs Paul | 21–21 | 50.00% |
| BULLET vs Reina | 22–20 | 52.38% |
| BULLET vs Clive | 23–19 | 54.76% |
| BULLET vs Heihachi | 21–19 | 52.50% |
| BULLET vs Yoshimitsu | 19–15 | 55.88% |
| BULLET vs Hwoarang | 23–11 | 67.65% |
| BULLET vs Steve | 23–9 | 71.88% |
| BULLET vs Devil Jin | 15–16 | 48.39% |
| BULLET vs Law | 23–7 | 76.67% |
| BULLET vs Dragunov | 14–13 | 51.85% |
| BULLET vs Lili | 12–13 | 48.00% |
| BULLET vs Alisa | 14–6 | 70.00% |
| BULLET vs Leroy | 7–13 | 35.00% |
| BULLET vs Eddy | 14–6 | 70.00% |
| BULLET vs Victor | 10–9 | 52.63% |
| BULLET vs Jun | 11–7 | 61.11% |
| BULLET vs Nina | 11–6 | 64.71% |
| BULLET vs Lee | 11–6 | 64.71% |
| BULLET vs Feng | 7–7 | 50.00% |
| BULLET vs Asuka | 5–8 | 38.46% |
| BULLET vs Azucena | 9–3 | 75.00% |
| BULLET vs Leo | 4–7 | 36.36% |
| BULLET vs Lars | 4–7 | 36.36% |
| BULLET vs Shaheen | 6–5 | 54.55% |
| BULLET vs Jack-8 | 5–5 | 50.00% |
| BULLET vs Kuma | 5–5 | 50.00% |
| BULLET vs Xiaoyu | 3–5 | 37.50% |
| BULLET vs Lidia | 3–2 | 60.00% |
| BULLET vs Anna | 4–1 | 80.00% |
| BULLET vs Claudio | 2–2 | 50.00% |
| BULLET vs Panda | 4–0 | 100.00% |
| BULLET vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.