| King-Reaper vs King | 47–52–1 | 47.47% |
| King-Reaper vs Clive | 43–48 | 47.25% |
| King-Reaper vs Heihachi | 40–46 | 46.51% |
| King-Reaper vs Reina | 48–35 | 57.83% |
| King-Reaper vs Kazuya | 34–46 | 42.50% |
| King-Reaper vs Steve | 45–33 | 57.69% |
| King-Reaper vs Yoshimitsu | 33–31 | 51.56% |
| King-Reaper vs Jin | 34–22 | 60.71% |
| King-Reaper vs Asuka | 30–26 | 53.57% |
| King-Reaper vs Azucena | 35–20 | 63.64% |
| King-Reaper vs Hwoarang | 22–32 | 40.74% |
| King-Reaper vs Lee | 17–36 | 32.08% |
| King-Reaper vs Bryan | 19–30 | 38.78% |
| King-Reaper vs Dragunov | 17–32 | 34.69% |
| King-Reaper vs Lars | 22–26 | 45.83% |
| King-Reaper vs Victor | 21–20 | 51.22% |
| King-Reaper vs Law | 16–24 | 40.00% |
| King-Reaper vs Xiaoyu | 16–19 | 45.71% |
| King-Reaper vs Jun | 18–16 | 52.94% |
| King-Reaper vs Paul | 8–25 | 24.24% |
| King-Reaper vs Fahkumram | 13–16 | 44.83% |
| King-Reaper vs Anna | 16–12 | 57.14% |
| King-Reaper vs Lili | 9–18 | 33.33% |
| King-Reaper vs Leo | 11–14 | 44.00% |
| King-Reaper vs Lidia | 14–11 | 56.00% |
| King-Reaper vs Armor King | 7–14 | 33.33% |
| King-Reaper vs Jack-8 | 4–15 | 21.05% |
| King-Reaper vs Eddy | 15–4 | 78.95% |
| King-Reaper vs Nina | 9–9 | 50.00% |
| King-Reaper vs Raven | 6–12 | 33.33% |
| King-Reaper vs Feng | 7–10 | 41.18% |
| King-Reaper vs Devil Jin | 7–9 | 43.75% |
| King-Reaper vs Alisa | 5–8 | 38.46% |
| King-Reaper vs Kuma | 6–7 | 46.15% |
| King-Reaper vs Miary Zo | 7–6 | 53.85% |
| King-Reaper vs Claudio | 9–3 | 75.00% |
| King-Reaper vs Zafina | 3–9 | 25.00% |
| King-Reaper vs Leroy | 6–6 | 50.00% |
| King-Reaper vs Shaheen | 8–2 | 80.00% |
| King-Reaper vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.