| Tek-I Manj vs Jin | 159–176 | 47.46% |
| Tek-I Manj vs Kazuya | 122–137 | 47.10% |
| Tek-I Manj vs King | 124–130 | 48.82% |
| Tek-I Manj vs Law | 137–114 | 54.58% |
| Tek-I Manj vs Hwoarang | 92–123 | 42.79% |
| Tek-I Manj vs Heihachi | 102–110 | 48.11% |
| Tek-I Manj vs Bryan | 76–102 | 42.70% |
| Tek-I Manj vs Steve | 74–74 | 50.00% |
| Tek-I Manj vs Eddy | 79–65 | 54.86% |
| Tek-I Manj vs Paul | 53–75 | 41.41% |
| Tek-I Manj vs Dragunov | 56–71 | 44.09% |
| Tek-I Manj vs Jun | 75–50 | 60.00% |
| Tek-I Manj vs Lili | 57–64 | 47.11% |
| Tek-I Manj vs Yoshimitsu | 58–48 | 54.72% |
| Tek-I Manj vs Reina | 45–60 | 42.86% |
| Tek-I Manj vs Devil Jin | 42–58 | 42.00% |
| Tek-I Manj vs Armor King | 35–59 | 37.23% |
| Tek-I Manj vs Xiaoyu | 41–51 | 44.57% |
| Tek-I Manj vs Asuka | 36–54 | 40.00% |
| Tek-I Manj vs Fahkumram | 38–52 | 42.22% |
| Tek-I Manj vs Azucena | 35–46 | 43.21% |
| Tek-I Manj vs Nina | 45–34 | 56.96% |
| Tek-I Manj vs Lars | 37–40 | 48.05% |
| Tek-I Manj vs Alisa | 37–38 | 49.33% |
| Tek-I Manj vs Clive | 28–44 | 38.89% |
| Tek-I Manj vs Feng | 30–37 | 44.78% |
| Tek-I Manj vs Victor | 26–34 | 43.33% |
| Tek-I Manj vs Lee | 25–33 | 43.10% |
| Tek-I Manj vs Anna | 17–32 | 34.69% |
| Tek-I Manj vs Leroy | 19–29 | 39.58% |
| Tek-I Manj vs Miary Zo | 13–30 | 30.23% |
| Tek-I Manj vs Claudio | 19–22 | 46.34% |
| Tek-I Manj vs Jack-8 | 14–23 | 37.84% |
| Tek-I Manj vs Lidia | 17–20 | 45.95% |
| Tek-I Manj vs Shaheen | 11–23 | 32.35% |
| Tek-I Manj vs Leo | 16–16 | 50.00% |
| Tek-I Manj vs Kuma | 22–10 | 68.75% |
| Tek-I Manj vs Raven | 12–18 | 40.00% |
| Tek-I Manj vs Zafina | 9–20 | 31.03% |
| Tek-I Manj vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.