| LIL CUBENSIS vs Armor King | 21–32 | 39.62% |
| LIL CUBENSIS vs Miary Zo | 17–32 | 34.69% |
| LIL CUBENSIS vs Dragunov | 23–25 | 47.92% |
| LIL CUBENSIS vs King | 23–20 | 53.49% |
| LIL CUBENSIS vs Law | 21–20 | 51.22% |
| LIL CUBENSIS vs Kazuya | 13–23 | 36.11% |
| LIL CUBENSIS vs Steve | 16–13 | 55.17% |
| LIL CUBENSIS vs Eddy | 9–16 | 36.00% |
| LIL CUBENSIS vs Bryan | 6–15 | 28.57% |
| LIL CUBENSIS vs Reina | 8–13 | 38.10% |
| LIL CUBENSIS vs Hwoarang | 8–11 | 42.11% |
| LIL CUBENSIS vs Jin | 13–6 | 68.42% |
| LIL CUBENSIS vs Lili | 10–8 | 55.56% |
| LIL CUBENSIS vs Nina | 10–8 | 55.56% |
| LIL CUBENSIS vs Azucena | 12–6 | 66.67% |
| LIL CUBENSIS vs Anna | 10–8 | 55.56% |
| LIL CUBENSIS vs Asuka | 8–9 | 47.06% |
| LIL CUBENSIS vs Jack-8 | 9–7 | 56.25% |
| LIL CUBENSIS vs Yoshimitsu | 6–9 | 40.00% |
| LIL CUBENSIS vs Jun | 8–7 | 53.33% |
| LIL CUBENSIS vs Victor | 2–11 | 15.38% |
| LIL CUBENSIS vs Clive | 6–7 | 46.15% |
| LIL CUBENSIS vs Lidia | 4–8 | 33.33% |
| LIL CUBENSIS vs Lars | 8–3 | 72.73% |
| LIL CUBENSIS vs Heihachi | 6–5 | 54.55% |
| LIL CUBENSIS vs Paul | 5–5 | 50.00% |
| LIL CUBENSIS vs Leo | 3–6 | 33.33% |
| LIL CUBENSIS vs Fahkumram | 4–5 | 44.44% |
| LIL CUBENSIS vs Devil Jin | 2–5 | 28.57% |
| LIL CUBENSIS vs Alisa | 3–3 | 50.00% |
| LIL CUBENSIS vs Shaheen | 3–3 | 50.00% |
| LIL CUBENSIS vs Lee | 2–4 | 33.33% |
| LIL CUBENSIS vs Kuma | 1–5 | 16.67% |
| LIL CUBENSIS vs Feng | 3–2 | 60.00% |
| LIL CUBENSIS vs Leroy | 2–3 | 40.00% |
| LIL CUBENSIS vs Xiaoyu | 3–1 | 75.00% |
| LIL CUBENSIS vs Claudio | 0–2 | 0.00% |
| LIL CUBENSIS vs Panda | 1–1 | 50.00% |
| LIL CUBENSIS vs Raven | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.