| Vivatar_25 vs Steve | 31–50 | 38.27% |
| Vivatar_25 vs King | 20–44 | 31.25% |
| Vivatar_25 vs Reina | 22–35 | 38.60% |
| Vivatar_25 vs Jin | 12–41 | 22.64% |
| Vivatar_25 vs Kazuya | 22–31 | 41.51% |
| Vivatar_25 vs Eddy | 8–35 | 18.60% |
| Vivatar_25 vs Asuka | 11–30 | 26.83% |
| Vivatar_25 vs Law | 17–20 | 45.95% |
| Vivatar_25 vs Hwoarang | 10–26 | 27.78% |
| Vivatar_25 vs Bryan | 13–23 | 36.11% |
| Vivatar_25 vs Heihachi | 16–19 | 45.71% |
| Vivatar_25 vs Fahkumram | 10–25 | 28.57% |
| Vivatar_25 vs Yoshimitsu | 13–21 | 38.24% |
| Vivatar_25 vs Azucena | 17–17 | 50.00% |
| Vivatar_25 vs Dragunov | 7–25 | 21.88% |
| Vivatar_25 vs Lidia | 9–20 | 31.03% |
| Vivatar_25 vs Lili | 10–18 | 35.71% |
| Vivatar_25 vs Raven | 10–14 | 41.67% |
| Vivatar_25 vs Clive | 9–15 | 37.50% |
| Vivatar_25 vs Miary Zo | 7–17 | 29.17% |
| Vivatar_25 vs Nina | 7–13 | 35.00% |
| Vivatar_25 vs Anna | 4–16 | 20.00% |
| Vivatar_25 vs Leroy | 3–16 | 15.79% |
| Vivatar_25 vs Victor | 6–12 | 33.33% |
| Vivatar_25 vs Devil Jin | 6–11 | 35.29% |
| Vivatar_25 vs Lee | 6–10 | 37.50% |
| Vivatar_25 vs Zafina | 5–11 | 31.25% |
| Vivatar_25 vs Xiaoyu | 5–10 | 33.33% |
| Vivatar_25 vs Lars | 6–9 | 40.00% |
| Vivatar_25 vs Jun | 6–8 | 42.86% |
| Vivatar_25 vs Jack-8 | 3–10 | 23.08% |
| Vivatar_25 vs Leo | 4–8 | 33.33% |
| Vivatar_25 vs Feng | 3–8 | 27.27% |
| Vivatar_25 vs Claudio | 3–7 | 30.00% |
| Vivatar_25 vs Alisa | 2–7 | 22.22% |
| Vivatar_25 vs Paul | 4–4 | 50.00% |
| Vivatar_25 vs Kuma | 0–8 | 0.00% |
| Vivatar_25 vs Armor King | 1–7 | 12.50% |
| Vivatar_25 vs Panda | 0–5 | 0.00% |
| Vivatar_25 vs Shaheen | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.